//This File was created with the Minecraft-SMP Modelling Toolbox 2.2.1.1
// Copyright (C) 2022 Minecraft-SMP.de
// This file is for Flan's Flying Mod Version 4.0.x+

package com.flansmod.client.model.BFMCpack; //Path where the model is located

import com.flansmod.client.model.EnumAnimationType;
import com.flansmod.client.model.ModelGun;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.common.vector.Vector3f;

public class ModelACWR extends ModelGun //Same as Filename
{
    int textureX = 512;
    int textureY = 512;

    public ModelACWR() //Same as Filename
    {
        gunModel = new ModelRendererTurbo[341];
        gunModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import
        gunModel[1] = new ModelRendererTurbo(this, 97, 1, textureX, textureY); // Import
        gunModel[2] = new ModelRendererTurbo(this, 153, 1, textureX, textureY); // Import
        gunModel[3] = new ModelRendererTurbo(this, 281, 1, textureX, textureY); // Import
        gunModel[4] = new ModelRendererTurbo(this, 473, 1, textureX, textureY); // Import
        gunModel[5] = new ModelRendererTurbo(this, 1, 17, textureX, textureY); // Import
        gunModel[6] = new ModelRendererTurbo(this, 137, 17, textureX, textureY); // Import
        gunModel[7] = new ModelRendererTurbo(this, 81, 9, textureX, textureY); // Import
        gunModel[8] = new ModelRendererTurbo(this, 225, 17, textureX, textureY); // Import
        gunModel[9] = new ModelRendererTurbo(this, 257, 17, textureX, textureY); // Import
        gunModel[10] = new ModelRendererTurbo(this, 289, 17, textureX, textureY); // Import
        gunModel[11] = new ModelRendererTurbo(this, 321, 17, textureX, textureY); // Import
        gunModel[12] = new ModelRendererTurbo(this, 353, 17, textureX, textureY); // Import
        gunModel[13] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import
        gunModel[14] = new ModelRendererTurbo(this, 89, 1, textureX, textureY); // Import
        gunModel[15] = new ModelRendererTurbo(this, 97, 1, textureX, textureY); // Import
        gunModel[16] = new ModelRendererTurbo(this, 241, 17, textureX, textureY); // Import
        gunModel[17] = new ModelRendererTurbo(this, 385, 17, textureX, textureY); // Import
        gunModel[18] = new ModelRendererTurbo(this, 417, 17, textureX, textureY); // Import
        gunModel[19] = new ModelRendererTurbo(this, 473, 17, textureX, textureY); // Import
        gunModel[20] = new ModelRendererTurbo(this, 81, 25, textureX, textureY); // Import
        gunModel[21] = new ModelRendererTurbo(this, 273, 17, textureX, textureY); // Import
        gunModel[22] = new ModelRendererTurbo(this, 305, 17, textureX, textureY); // Import
        gunModel[23] = new ModelRendererTurbo(this, 1, 33, textureX, textureY); // Import
        gunModel[24] = new ModelRendererTurbo(this, 33, 33, textureX, textureY); // Import
        gunModel[25] = new ModelRendererTurbo(this, 217, 33, textureX, textureY); // Import
        gunModel[26] = new ModelRendererTurbo(this, 337, 17, textureX, textureY); // Import
        gunModel[27] = new ModelRendererTurbo(this, 145, 1, textureX, textureY); // Import
        gunModel[28] = new ModelRendererTurbo(this, 281, 1, textureX, textureY); // Import
        gunModel[29] = new ModelRendererTurbo(this, 473, 1, textureX, textureY); // Import
        gunModel[30] = new ModelRendererTurbo(this, 497, 1, textureX, textureY); // Import
        gunModel[31] = new ModelRendererTurbo(this, 249, 33, textureX, textureY); // Import
        gunModel[32] = new ModelRendererTurbo(this, 305, 33, textureX, textureY); // Import
        gunModel[33] = new ModelRendererTurbo(this, 65, 41, textureX, textureY); // Import
        gunModel[34] = new ModelRendererTurbo(this, 345, 33, textureX, textureY); // Import
        gunModel[35] = new ModelRendererTurbo(this, 153, 41, textureX, textureY); // Import
        gunModel[36] = new ModelRendererTurbo(this, 185, 41, textureX, textureY); // Import
        gunModel[37] = new ModelRendererTurbo(this, 369, 17, textureX, textureY); // Import
        gunModel[38] = new ModelRendererTurbo(this, 217, 17, textureX, textureY); // Import
        gunModel[39] = new ModelRendererTurbo(this, 257, 41, textureX, textureY); // Import
        gunModel[40] = new ModelRendererTurbo(this, 281, 41, textureX, textureY); // Import
        gunModel[41] = new ModelRendererTurbo(this, 305, 41, textureX, textureY); // Import
        gunModel[42] = new ModelRendererTurbo(this, 329, 41, textureX, textureY); // Import
        gunModel[43] = new ModelRendererTurbo(this, 377, 41, textureX, textureY); // Import
        gunModel[44] = new ModelRendererTurbo(this, 401, 41, textureX, textureY); // Import
        gunModel[45] = new ModelRendererTurbo(this, 425, 41, textureX, textureY); // Import
        gunModel[46] = new ModelRendererTurbo(this, 449, 41, textureX, textureY); // Import
        gunModel[47] = new ModelRendererTurbo(this, 473, 41, textureX, textureY); // Import
        gunModel[48] = new ModelRendererTurbo(this, 1, 49, textureX, textureY); // Import
        gunModel[49] = new ModelRendererTurbo(this, 25, 49, textureX, textureY); // Import
        gunModel[50] = new ModelRendererTurbo(this, 209, 49, textureX, textureY); // Import
        gunModel[51] = new ModelRendererTurbo(this, 145, 57, textureX, textureY); // Import
        gunModel[52] = new ModelRendererTurbo(this, 233, 49, textureX, textureY); // Import
        gunModel[53] = new ModelRendererTurbo(this, 345, 49, textureX, textureY); // Import
        gunModel[54] = new ModelRendererTurbo(this, 489, 49, textureX, textureY); // Import
        gunModel[55] = new ModelRendererTurbo(this, 249, 57, textureX, textureY); // Import
        gunModel[56] = new ModelRendererTurbo(this, 297, 57, textureX, textureY); // Import
        gunModel[57] = new ModelRendererTurbo(this, 361, 57, textureX, textureY); // Import
        gunModel[58] = new ModelRendererTurbo(this, 41, 57, textureX, textureY); // Import
        gunModel[59] = new ModelRendererTurbo(this, 401, 57, textureX, textureY); // Import
        gunModel[60] = new ModelRendererTurbo(this, 433, 57, textureX, textureY); // Import
        gunModel[61] = new ModelRendererTurbo(this, 465, 57, textureX, textureY); // Import
        gunModel[62] = new ModelRendererTurbo(this, 1, 65, textureX, textureY); // Import
        gunModel[63] = new ModelRendererTurbo(this, 489, 41, textureX, textureY); // Import
        gunModel[64] = new ModelRendererTurbo(this, 41, 49, textureX, textureY); // Import
        gunModel[65] = new ModelRendererTurbo(this, 185, 57, textureX, textureY); // Import
        gunModel[66] = new ModelRendererTurbo(this, 153, 1, textureX, textureY); // Import
        gunModel[67] = new ModelRendererTurbo(this, 1, 17, textureX, textureY); // Import
        gunModel[68] = new ModelRendererTurbo(this, 81, 17, textureX, textureY); // Import
        gunModel[69] = new ModelRendererTurbo(this, 241, 17, textureX, textureY); // Import
        gunModel[70] = new ModelRendererTurbo(this, 273, 17, textureX, textureY); // Import
        gunModel[71] = new ModelRendererTurbo(this, 305, 17, textureX, textureY); // Import
        gunModel[72] = new ModelRendererTurbo(this, 65, 65, textureX, textureY); // Import
        gunModel[73] = new ModelRendererTurbo(this, 25, 65, textureX, textureY); // Import
        gunModel[74] = new ModelRendererTurbo(this, 129, 65, textureX, textureY); // Import
        gunModel[75] = new ModelRendererTurbo(this, 185, 65, textureX, textureY); // Import
        gunModel[76] = new ModelRendererTurbo(this, 225, 65, textureX, textureY); // Import
        gunModel[77] = new ModelRendererTurbo(this, 329, 65, textureX, textureY); // Import
        gunModel[78] = new ModelRendererTurbo(this, 249, 73, textureX, textureY); // Import
        gunModel[79] = new ModelRendererTurbo(this, 385, 57, textureX, textureY); // Import
        gunModel[80] = new ModelRendererTurbo(this, 417, 57, textureX, textureY); // Import
        gunModel[81] = new ModelRendererTurbo(this, 505, 9, textureX, textureY); // Import
        gunModel[82] = new ModelRendererTurbo(this, 217, 17, textureX, textureY); // Import
        gunModel[83] = new ModelRendererTurbo(this, 233, 17, textureX, textureY); // Import
        gunModel[84] = new ModelRendererTurbo(this, 265, 17, textureX, textureY); // Import
        gunModel[85] = new ModelRendererTurbo(this, 33, 73, textureX, textureY); // Import
        gunModel[86] = new ModelRendererTurbo(this, 281, 73, textureX, textureY); // Import
        gunModel[87] = new ModelRendererTurbo(this, 441, 73, textureX, textureY); // Import
        gunModel[88] = new ModelRendererTurbo(this, 81, 81, textureX, textureY); // Import
        gunModel[89] = new ModelRendererTurbo(this, 145, 81, textureX, textureY); // Import
        gunModel[90] = new ModelRendererTurbo(this, 201, 73, textureX, textureY); // Import
        gunModel[91] = new ModelRendererTurbo(this, 329, 81, textureX, textureY); // Import
        gunModel[92] = new ModelRendererTurbo(this, 225, 81, textureX, textureY); // Import
        gunModel[93] = new ModelRendererTurbo(this, 113, 65, textureX, textureY); // Import
        gunModel[94] = new ModelRendererTurbo(this, 265, 89, textureX, textureY); // Import
        gunModel[95] = new ModelRendererTurbo(this, 337, 17, textureX, textureY); // Import
        gunModel[96] = new ModelRendererTurbo(this, 353, 73, textureX, textureY); // Import
        gunModel[97] = new ModelRendererTurbo(this, 505, 1, textureX, textureY); // Import
        gunModel[98] = new ModelRendererTurbo(this, 1, 97, textureX, textureY); // Import
        gunModel[99] = new ModelRendererTurbo(this, 1, 81, textureX, textureY); // Import
        gunModel[100] = new ModelRendererTurbo(this, 385, 17, textureX, textureY); // Import
        gunModel[101] = new ModelRendererTurbo(this, 201, 89, textureX, textureY); // Import
        gunModel[102] = new ModelRendererTurbo(this, 153, 9, textureX, textureY); // Import
        gunModel[103] = new ModelRendererTurbo(this, 409, 17, textureX, textureY); // Import
        gunModel[104] = new ModelRendererTurbo(this, 465, 17, textureX, textureY); // Import
        gunModel[105] = new ModelRendererTurbo(this, 297, 17, textureX, textureY); // Import
        gunModel[106] = new ModelRendererTurbo(this, 329, 17, textureX, textureY); // Import
        gunModel[107] = new ModelRendererTurbo(this, 25, 33, textureX, textureY); // Import
        gunModel[108] = new ModelRendererTurbo(this, 65, 33, textureX, textureY); // Import
        gunModel[109] = new ModelRendererTurbo(this, 369, 17, textureX, textureY); // Import
        gunModel[110] = new ModelRendererTurbo(this, 1, 33, textureX, textureY); // Import
        gunModel[111] = new ModelRendererTurbo(this, 361, 17, textureX, textureY); // Import
        gunModel[112] = new ModelRendererTurbo(this, 409, 17, textureX, textureY); // Import
        gunModel[113] = new ModelRendererTurbo(this, 465, 17, textureX, textureY); // Import
        gunModel[114] = new ModelRendererTurbo(this, 377, 33, textureX, textureY); // Import
        gunModel[115] = new ModelRendererTurbo(this, 73, 97, textureX, textureY); // Import
        gunModel[116] = new ModelRendererTurbo(this, 233, 97, textureX, textureY); // Import
        gunModel[117] = new ModelRendererTurbo(this, 129, 25, textureX, textureY); // Import
        gunModel[118] = new ModelRendererTurbo(this, 505, 17, textureX, textureY); // Import
        gunModel[119] = new ModelRendererTurbo(this, 25, 33, textureX, textureY); // Import
        gunModel[120] = new ModelRendererTurbo(this, 65, 33, textureX, textureY); // Import
        gunModel[121] = new ModelRendererTurbo(this, 489, 65, textureX, textureY); // Import
        gunModel[122] = new ModelRendererTurbo(this, 257, 81, textureX, textureY); // Import
        gunModel[123] = new ModelRendererTurbo(this, 401, 81, textureX, textureY); // Import
        gunModel[124] = new ModelRendererTurbo(this, 145, 41, textureX, textureY); // Import
        gunModel[125] = new ModelRendererTurbo(this, 153, 41, textureX, textureY); // Import
        gunModel[126] = new ModelRendererTurbo(this, 177, 41, textureX, textureY); // Import
        gunModel[127] = new ModelRendererTurbo(this, 185, 41, textureX, textureY); // Import
        gunModel[128] = new ModelRendererTurbo(this, 209, 41, textureX, textureY); // Import
        gunModel[129] = new ModelRendererTurbo(this, 297, 33, textureX, textureY); // Import
        gunModel[130] = new ModelRendererTurbo(this, 137, 97, textureX, textureY); // Import
        gunModel[131] = new ModelRendererTurbo(this, 353, 97, textureX, textureY); // Import
        gunModel[132] = new ModelRendererTurbo(this, 273, 41, textureX, textureY); // Import
        gunModel[133] = new ModelRendererTurbo(this, 297, 41, textureX, textureY); // Import
        gunModel[134] = new ModelRendererTurbo(this, 305, 41, textureX, textureY); // Import
        gunModel[135] = new ModelRendererTurbo(this, 321, 41, textureX, textureY); // Import
        gunModel[136] = new ModelRendererTurbo(this, 409, 25, textureX, textureY); // Import
        gunModel[137] = new ModelRendererTurbo(this, 393, 41, textureX, textureY); // Import
        gunModel[138] = new ModelRendererTurbo(this, 417, 41, textureX, textureY); // Import
        gunModel[139] = new ModelRendererTurbo(this, 401, 41, textureX, textureY); // Import
        gunModel[140] = new ModelRendererTurbo(this, 441, 41, textureX, textureY); // Import
        gunModel[141] = new ModelRendererTurbo(this, 449, 41, textureX, textureY); // Import
        gunModel[142] = new ModelRendererTurbo(this, 465, 41, textureX, textureY); // Import
        gunModel[143] = new ModelRendererTurbo(this, 81, 105, textureX, textureY); // Import
        gunModel[144] = new ModelRendererTurbo(this, 201, 105, textureX, textureY); // Import
        gunModel[145] = new ModelRendererTurbo(this, 329, 105, textureX, textureY); // Import
        gunModel[146] = new ModelRendererTurbo(this, 1, 113, textureX, textureY); // Import
        gunModel[147] = new ModelRendererTurbo(this, 1, 89, textureX, textureY); // Import
        gunModel[148] = new ModelRendererTurbo(this, 17, 49, textureX, textureY); // Import
        gunModel[149] = new ModelRendererTurbo(this, 225, 49, textureX, textureY); // Import
        gunModel[150] = new ModelRendererTurbo(this, 457, 89, textureX, textureY); // Import
        gunModel[151] = new ModelRendererTurbo(this, 129, 113, textureX, textureY); // Import
        gunModel[152] = new ModelRendererTurbo(this, 257, 113, textureX, textureY); // Import
        gunModel[153] = new ModelRendererTurbo(this, 385, 113, textureX, textureY); // Import
        gunModel[154] = new ModelRendererTurbo(this, 417, 97, textureX, textureY); // Import
        gunModel[155] = new ModelRendererTurbo(this, 449, 97, textureX, textureY); // Import
        gunModel[156] = new ModelRendererTurbo(this, 1, 121, textureX, textureY); // Import
        gunModel[157] = new ModelRendererTurbo(this, 65, 121, textureX, textureY); // Import
        gunModel[158] = new ModelRendererTurbo(this, 185, 121, textureX, textureY); // Import
        gunModel[159] = new ModelRendererTurbo(this, 313, 121, textureX, textureY); // Import
        gunModel[160] = new ModelRendererTurbo(this, 1, 129, textureX, textureY); // Import
        gunModel[161] = new ModelRendererTurbo(this, 481, 97, textureX, textureY); // Import
        gunModel[162] = new ModelRendererTurbo(this, 129, 129, textureX, textureY); // Import
        gunModel[163] = new ModelRendererTurbo(this, 257, 129, textureX, textureY); // Import
        gunModel[164] = new ModelRendererTurbo(this, 385, 129, textureX, textureY); // Import
        gunModel[165] = new ModelRendererTurbo(this, 1, 137, textureX, textureY); // Import
        gunModel[166] = new ModelRendererTurbo(this, 473, 41, textureX, textureY); // Import
        gunModel[167] = new ModelRendererTurbo(this, 1, 49, textureX, textureY); // Import
        gunModel[168] = new ModelRendererTurbo(this, 249, 49, textureX, textureY); // Import
        gunModel[169] = new ModelRendererTurbo(this, 361, 49, textureX, textureY); // Import
        gunModel[170] = new ModelRendererTurbo(this, 505, 49, textureX, textureY); // Import
        gunModel[171] = new ModelRendererTurbo(this, 289, 57, textureX, textureY); // Import
        gunModel[172] = new ModelRendererTurbo(this, 297, 57, textureX, textureY); // Import
        gunModel[173] = new ModelRendererTurbo(this, 329, 57, textureX, textureY); // Import
        gunModel[174] = new ModelRendererTurbo(this, 337, 57, textureX, textureY); // Import
        gunModel[175] = new ModelRendererTurbo(this, 401, 57, textureX, textureY); // Import
        gunModel[176] = new ModelRendererTurbo(this, 433, 57, textureX, textureY); // Import
        gunModel[177] = new ModelRendererTurbo(this, 457, 57, textureX, textureY); // Import
        gunModel[178] = new ModelRendererTurbo(this, 465, 57, textureX, textureY); // Import
        gunModel[179] = new ModelRendererTurbo(this, 481, 57, textureX, textureY); // Import
        gunModel[180] = new ModelRendererTurbo(this, 1, 65, textureX, textureY); // Import
        gunModel[181] = new ModelRendererTurbo(this, 17, 65, textureX, textureY); // Import
        gunModel[182] = new ModelRendererTurbo(this, 25, 65, textureX, textureY); // Import
        gunModel[183] = new ModelRendererTurbo(this, 113, 65, textureX, textureY); // Import
        gunModel[184] = new ModelRendererTurbo(this, 433, 121, textureX, textureY); // Import
        gunModel[185] = new ModelRendererTurbo(this, 137, 137, textureX, textureY); // Import
        gunModel[186] = new ModelRendererTurbo(this, 129, 65, textureX, textureY); // Import
        gunModel[187] = new ModelRendererTurbo(this, 201, 65, textureX, textureY); // Import
        gunModel[188] = new ModelRendererTurbo(this, 345, 65, textureX, textureY); // Import
        gunModel[189] = new ModelRendererTurbo(this, 241, 65, textureX, textureY); // Import
        gunModel[190] = new ModelRendererTurbo(this, 457, 105, textureX, textureY); // Import
        gunModel[191] = new ModelRendererTurbo(this, 313, 73, textureX, textureY); // Import
        gunModel[192] = new ModelRendererTurbo(this, 201, 137, textureX, textureY); // Import
        gunModel[193] = new ModelRendererTurbo(this, 241, 137, textureX, textureY); // Import
        gunModel[194] = new ModelRendererTurbo(this, 377, 137, textureX, textureY); // Import
        gunModel[195] = new ModelRendererTurbo(this, 377, 145, textureX, textureY); // Import
        gunModel[196] = new ModelRendererTurbo(this, 1, 153, textureX, textureY); // Import
        gunModel[197] = new ModelRendererTurbo(this, 129, 145, textureX, textureY); // Import
        gunModel[198] = new ModelRendererTurbo(this, 169, 153, textureX, textureY); // Import
        gunModel[199] = new ModelRendererTurbo(this, 497, 73, textureX, textureY); // Import
        gunModel[200] = new ModelRendererTurbo(this, 457, 65, textureX, textureY); // Import
        gunModel[201] = new ModelRendererTurbo(this, 353, 65, textureX, textureY); // Import
        gunModel[202] = new ModelRendererTurbo(this, 25, 81, textureX, textureY); // Import
        gunModel[203] = new ModelRendererTurbo(this, 33, 81, textureX, textureY); // Import
        gunModel[204] = new ModelRendererTurbo(this, 65, 81, textureX, textureY); // Import
        gunModel[205] = new ModelRendererTurbo(this, 361, 153, textureX, textureY); // Import
        gunModel[206] = new ModelRendererTurbo(this, 425, 81, textureX, textureY); // Import
        gunModel[207] = new ModelRendererTurbo(this, 401, 137, textureX, textureY); // Import
        gunModel[208] = new ModelRendererTurbo(this, 73, 81, textureX, textureY); // Import
        gunModel[209] = new ModelRendererTurbo(this, 81, 81, textureX, textureY); // Import
        gunModel[210] = new ModelRendererTurbo(this, 137, 81, textureX, textureY); // Import
        gunModel[211] = new ModelRendererTurbo(this, 1, 161, textureX, textureY); // Import
        gunModel[212] = new ModelRendererTurbo(this, 81, 161, textureX, textureY); // Import
        gunModel[213] = new ModelRendererTurbo(this, 417, 137, textureX, textureY); // Import
        gunModel[214] = new ModelRendererTurbo(this, 441, 137, textureX, textureY); // Import
        gunModel[215] = new ModelRendererTurbo(this, 153, 161, textureX, textureY); // Import
        gunModel[216] = new ModelRendererTurbo(this, 489, 137, textureX, textureY); // Import
        gunModel[217] = new ModelRendererTurbo(this, 153, 145, textureX, textureY); // Import
        gunModel[218] = new ModelRendererTurbo(this, 177, 145, textureX, textureY); // Import
        gunModel[219] = new ModelRendererTurbo(this, 481, 153, textureX, textureY); // Import
        gunModel[220] = new ModelRendererTurbo(this, 201, 161, textureX, textureY); // Import
        gunModel[221] = new ModelRendererTurbo(this, 225, 161, textureX, textureY); // Import
        gunModel[222] = new ModelRendererTurbo(this, 241, 161, textureX, textureY); // Import
        gunModel[223] = new ModelRendererTurbo(this, 241, 73, textureX, textureY); // Import
        gunModel[224] = new ModelRendererTurbo(this, 145, 81, textureX, textureY); // Import
        gunModel[225] = new ModelRendererTurbo(this, 505, 81, textureX, textureY); // Import
        gunModel[226] = new ModelRendererTurbo(this, 409, 73, textureX, textureY); // Import
        gunModel[227] = new ModelRendererTurbo(this, 25, 89, textureX, textureY); // Import
        gunModel[228] = new ModelRendererTurbo(this, 97, 201, textureX, textureY); // Import
        gunModel[229] = new ModelRendererTurbo(this, 409, 201, textureX, textureY); // Import
        gunModel[230] = new ModelRendererTurbo(this, 441, 201, textureX, textureY); // Import
        gunModel[231] = new ModelRendererTurbo(this, 137, 209, textureX, textureY); // Import
        gunModel[232] = new ModelRendererTurbo(this, 65, 217, textureX, textureY); // Import
        gunModel[233] = new ModelRendererTurbo(this, 457, 25, textureX, textureY); // Import
        gunModel[234] = new ModelRendererTurbo(this, 25, 217, textureX, textureY); // Import
        gunModel[235] = new ModelRendererTurbo(this, 289, 185, textureX, textureY); // Import
        gunModel[236] = new ModelRendererTurbo(this, 169, 217, textureX, textureY); // Import
        gunModel[237] = new ModelRendererTurbo(this, 209, 217, textureX, textureY); // Import
        gunModel[238] = new ModelRendererTurbo(this, 241, 217, textureX, textureY); // Import
        gunModel[239] = new ModelRendererTurbo(this, 273, 217, textureX, textureY); // Import
        gunModel[240] = new ModelRendererTurbo(this, 305, 217, textureX, textureY); // Import
        gunModel[241] = new ModelRendererTurbo(this, 337, 217, textureX, textureY); // Import
        gunModel[242] = new ModelRendererTurbo(this, 369, 217, textureX, textureY); // Import
        gunModel[243] = new ModelRendererTurbo(this, 465, 217, textureX, textureY); // Import
        gunModel[244] = new ModelRendererTurbo(this, 385, 225, textureX, textureY); // Import
        gunModel[245] = new ModelRendererTurbo(this, 497, 121, textureX, textureY); // Import
        gunModel[246] = new ModelRendererTurbo(this, 129, 137, textureX, textureY); // Import
        gunModel[247] = new ModelRendererTurbo(this, 201, 137, textureX, textureY); // Import
        gunModel[248] = new ModelRendererTurbo(this, 233, 137, textureX, textureY); // Import
        gunModel[249] = new ModelRendererTurbo(this, 497, 145, textureX, textureY); // Import
        gunModel[250] = new ModelRendererTurbo(this, 505, 145, textureX, textureY); // Import
        gunModel[251] = new ModelRendererTurbo(this, 121, 153, textureX, textureY); // Import
        gunModel[252] = new ModelRendererTurbo(this, 505, 153, textureX, textureY); // Import
        gunModel[253] = new ModelRendererTurbo(this, 121, 161, textureX, textureY); // Import
        gunModel[254] = new ModelRendererTurbo(this, 257, 161, textureX, textureY); // Import
        gunModel[255] = new ModelRendererTurbo(this, 313, 257, textureX, textureY); // Import
        gunModel[256] = new ModelRendererTurbo(this, 1, 265, textureX, textureY); // Import
        gunModel[257] = new ModelRendererTurbo(this, 449, 257, textureX, textureY); // Import
        gunModel[258] = new ModelRendererTurbo(this, 481, 257, textureX, textureY); // Import
        gunModel[259] = new ModelRendererTurbo(this, 137, 265, textureX, textureY); // Import
        gunModel[260] = new ModelRendererTurbo(this, 169, 265, textureX, textureY); // Import
        gunModel[261] = new ModelRendererTurbo(this, 193, 265, textureX, textureY); // Import
        gunModel[262] = new ModelRendererTurbo(this, 137, 273, textureX, textureY); // Import
        gunModel[263] = new ModelRendererTurbo(this, 449, 265, textureX, textureY); // Import
        gunModel[264] = new ModelRendererTurbo(this, 473, 265, textureX, textureY); // Import
        gunModel[265] = new ModelRendererTurbo(this, 265, 273, textureX, textureY); // Import
        gunModel[266] = new ModelRendererTurbo(this, 289, 273, textureX, textureY); // Import
        gunModel[267] = new ModelRendererTurbo(this, 353, 273, textureX, textureY); // Import
        gunModel[268] = new ModelRendererTurbo(this, 417, 273, textureX, textureY); // Import
        gunModel[269] = new ModelRendererTurbo(this, 1, 281, textureX, textureY); // Import
        gunModel[270] = new ModelRendererTurbo(this, 289, 217, textureX, textureY); // Import
        gunModel[271] = new ModelRendererTurbo(this, 481, 265, textureX, textureY); // Import
        gunModel[272] = new ModelRendererTurbo(this, 249, 273, textureX, textureY); // Import
        gunModel[273] = new ModelRendererTurbo(this, 273, 273, textureX, textureY); // Import
        gunModel[274] = new ModelRendererTurbo(this, 289, 281, textureX, textureY); // Import
        gunModel[275] = new ModelRendererTurbo(this, 313, 281, textureX, textureY); // Import
        gunModel[276] = new ModelRendererTurbo(this, 337, 281, textureX, textureY); // Import
        gunModel[277] = new ModelRendererTurbo(this, 361, 281, textureX, textureY); // Import
        gunModel[278] = new ModelRendererTurbo(this, 385, 281, textureX, textureY); // Import
        gunModel[279] = new ModelRendererTurbo(this, 409, 281, textureX, textureY); // Import
        gunModel[280] = new ModelRendererTurbo(this, 433, 281, textureX, textureY); // Import
        gunModel[281] = new ModelRendererTurbo(this, 457, 281, textureX, textureY); // Import
        gunModel[282] = new ModelRendererTurbo(this, 481, 281, textureX, textureY); // Import
        gunModel[283] = new ModelRendererTurbo(this, 249, 289, textureX, textureY); // Import
        gunModel[284] = new ModelRendererTurbo(this, 273, 289, textureX, textureY); // Import
        gunModel[285] = new ModelRendererTurbo(this, 1, 297, textureX, textureY); // Import
        gunModel[286] = new ModelRendererTurbo(this, 25, 297, textureX, textureY); // Import
        gunModel[287] = new ModelRendererTurbo(this, 49, 297, textureX, textureY); // Import
        gunModel[288] = new ModelRendererTurbo(this, 73, 297, textureX, textureY); // Import
        gunModel[289] = new ModelRendererTurbo(this, 97, 297, textureX, textureY); // Import
        gunModel[290] = new ModelRendererTurbo(this, 121, 297, textureX, textureY); // Import
        gunModel[291] = new ModelRendererTurbo(this, 145, 297, textureX, textureY); // Import
        gunModel[292] = new ModelRendererTurbo(this, 169, 297, textureX, textureY); // Import
        gunModel[293] = new ModelRendererTurbo(this, 193, 297, textureX, textureY); // Import
        gunModel[294] = new ModelRendererTurbo(this, 217, 297, textureX, textureY); // Import
        gunModel[295] = new ModelRendererTurbo(this, 289, 297, textureX, textureY); // Import
        gunModel[296] = new ModelRendererTurbo(this, 313, 297, textureX, textureY); // Import
        gunModel[297] = new ModelRendererTurbo(this, 337, 297, textureX, textureY); // Import
        gunModel[298] = new ModelRendererTurbo(this, 369, 297, textureX, textureY); // Import
        gunModel[299] = new ModelRendererTurbo(this, 489, 297, textureX, textureY); // Import
        gunModel[300] = new ModelRendererTurbo(this, 233, 305, textureX, textureY); // Import
        gunModel[301] = new ModelRendererTurbo(this, 265, 305, textureX, textureY); // Import
        gunModel[302] = new ModelRendererTurbo(this, 1, 313, textureX, textureY); // Import
        gunModel[303] = new ModelRendererTurbo(this, 25, 313, textureX, textureY); // Import
        gunModel[304] = new ModelRendererTurbo(this, 49, 313, textureX, textureY); // Import
        gunModel[305] = new ModelRendererTurbo(this, 73, 313, textureX, textureY); // Import
        gunModel[306] = new ModelRendererTurbo(this, 97, 313, textureX, textureY); // Import
        gunModel[307] = new ModelRendererTurbo(this, 121, 313, textureX, textureY); // Import
        gunModel[308] = new ModelRendererTurbo(this, 145, 313, textureX, textureY); // Import
        gunModel[309] = new ModelRendererTurbo(this, 169, 313, textureX, textureY); // Import
        gunModel[310] = new ModelRendererTurbo(this, 193, 313, textureX, textureY); // Import
        gunModel[311] = new ModelRendererTurbo(this, 289, 313, textureX, textureY); // Import
        gunModel[312] = new ModelRendererTurbo(this, 409, 313, textureX, textureY); // Import
        gunModel[313] = new ModelRendererTurbo(this, 505, 265, textureX, textureY); // Import
        gunModel[314] = new ModelRendererTurbo(this, 505, 281, textureX, textureY); // Import
        gunModel[315] = new ModelRendererTurbo(this, 225, 313, textureX, textureY); // Import
        gunModel[316] = new ModelRendererTurbo(this, 425, 313, textureX, textureY); // Import
        gunModel[317] = new ModelRendererTurbo(this, 433, 313, textureX, textureY); // Import
        gunModel[318] = new ModelRendererTurbo(this, 441, 313, textureX, textureY); // Import
        gunModel[319] = new ModelRendererTurbo(this, 449, 313, textureX, textureY); // Import
        gunModel[320] = new ModelRendererTurbo(this, 457, 313, textureX, textureY); // Import
        gunModel[321] = new ModelRendererTurbo(this, 465, 313, textureX, textureY); // Import
        gunModel[322] = new ModelRendererTurbo(this, 473, 313, textureX, textureY); // Import
        gunModel[323] = new ModelRendererTurbo(this, 481, 313, textureX, textureY); // Import
        gunModel[324] = new ModelRendererTurbo(this, 489, 313, textureX, textureY); // Import
        gunModel[325] = new ModelRendererTurbo(this, 497, 313, textureX, textureY); // Import
        gunModel[326] = new ModelRendererTurbo(this, 1, 329, textureX, textureY); // Import
        gunModel[327] = new ModelRendererTurbo(this, 233, 321, textureX, textureY); // Import
        gunModel[328] = new ModelRendererTurbo(this, 249, 321, textureX, textureY); // Import
        gunModel[329] = new ModelRendererTurbo(this, 257, 321, textureX, textureY); // Import
        gunModel[330] = new ModelRendererTurbo(this, 265, 321, textureX, textureY); // Import
        gunModel[331] = new ModelRendererTurbo(this, 273, 321, textureX, textureY); // Import
        gunModel[332] = new ModelRendererTurbo(this, 281, 321, textureX, textureY); // Import
        gunModel[333] = new ModelRendererTurbo(this, 121, 329, textureX, textureY); // Import
        gunModel[334] = new ModelRendererTurbo(this, 129, 329, textureX, textureY); // Import
        gunModel[335] = new ModelRendererTurbo(this, 137, 329, textureX, textureY); // Import
        gunModel[336] = new ModelRendererTurbo(this, 145, 329, textureX, textureY); // Import
        gunModel[337] = new ModelRendererTurbo(this, 153, 329, textureX, textureY); // Import
        gunModel[338] = new ModelRendererTurbo(this, 161, 329, textureX, textureY); // Import
        gunModel[339] = new ModelRendererTurbo(this, 169, 329, textureX, textureY); // Import
        gunModel[340] = new ModelRendererTurbo(this, 177, 329, textureX, textureY); // Import

        gunModel[0].addShapeBox(-38F, -8.5F, -1F, 35, 4, 10, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[0].setRotationPoint(46F, -18F, -4F);

        gunModel[1].addShapeBox(-53F, -10.5F, -1F, 15, 6, 10, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -5.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.5F, 0.0F); // Import
        gunModel[1].setRotationPoint(46F, -18F, -4F);

        gunModel[2].addShapeBox(-60F, -18.5F, -1.5F, 56, 3, 11, 0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, 0.5F); // Import
        gunModel[2].setRotationPoint(46F, -18F, -4F);

        gunModel[3].addShapeBox(-60F, -20F, 0.75F, 92, 1, 7, 0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F); // Import
        gunModel[3].setRotationPoint(46F, -18F, -4F);

        gunModel[4].addShapeBox(-60F, -21.75F, -0.75F, 4, 1, 9, 0F, -2F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, -2F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[4].setRotationPoint(46F, -18F, -4F);

        gunModel[5].addShapeBox(-60F, -11F, -1F, 32, 1, 10, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[5].setRotationPoint(46F, -18F, -4F);

        gunModel[6].addShapeBox(-60F, -16F, -6.5F, 32, 5, 11, 0F, 0.0F, -1.25F, 0.5F, -0.5F, -1.25F, 0.5F, -0.5F, -1.25F, 0.5F, 0.0F, -1.25F, 0.5F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[6].setRotationPoint(46F, -18F, 1F);

        gunModel[7].addShapeBox(-58.15F, -14.5F, -2.5F, 1, 2, 13, 0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F); // Import
        gunModel[7].setRotationPoint(46F, -18F, -4F);

        gunModel[8].addShapeBox(-58.65F, -14.5F, -2.5F, 1, 2, 13, 0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F); // Import
        gunModel[8].setRotationPoint(46F, -18F, -4F);

        gunModel[9].addShapeBox(-57.65F, -14.5F, -2.5F, 1, 2, 13, 0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F); // Import
        gunModel[9].setRotationPoint(46F, -18F, -4F);

        gunModel[10].addShapeBox(-48.85F, -14F, -2.5F, 1, 2, 13, 0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F); // Import
        gunModel[10].setRotationPoint(46F, -18F, -4F);

        gunModel[11].addShapeBox(-49.35F, -14F, -2.5F, 1, 2, 13, 0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F); // Import
        gunModel[11].setRotationPoint(46F, -18F, -4F);

        gunModel[12].addShapeBox(-48.35F, -14F, -2.5F, 1, 2, 13, 0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F); // Import
        gunModel[12].setRotationPoint(46F, -18F, -4F);

        gunModel[13].addShapeBox(-35F, -15F, -2.75F, 1, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[13].setRotationPoint(46F, -18F, -4F);

        gunModel[14].addShapeBox(-36F, -15F, -2.75F, 1, 3, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[14].setRotationPoint(46F, -18F, -4F);

        gunModel[15].addShapeBox(-34F, -15F, -2.75F, 1, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[15].setRotationPoint(46F, -18F, -4F);

        gunModel[16].addShapeBox(-7F, -11F, -1F, 4, 1, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[16].setRotationPoint(46F, -18F, -4F);

        gunModel[17].addShapeBox(-7F, -16F, -1.5F, 3, 5, 11, 0F, 0.0F, -1.25F, 0.5F, 4.0F, -1.25F, 0.5F, 4.0F, -1.25F, 0.5F, 0.0F, -1.25F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[17].setRotationPoint(46F, -18F, -4F);

        gunModel[18].addShapeBox(-53F, -9.75F, -1F, 15, 6, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.5F, 0.0F, 0.0F, -5.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[18].setRotationPoint(46F, -18F, -4F);

        gunModel[19].addShapeBox(-60F, -9.75F, -1F, 7, 9, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[19].setRotationPoint(46F, -18F, -4F);

        gunModel[20].addShapeBox(-53F, -3.75F, -1F, 15, 3, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[20].setRotationPoint(46F, -18F, -4F);

        gunModel[21].addShapeBox(-55F, -0.75F, -1F, 3, 1, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F); // Import
        gunModel[21].setRotationPoint(46F, -18F, -4F);

        gunModel[22].addShapeBox(-52F, -0.75F, -1F, 3, 1, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[22].setRotationPoint(46F, -18F, -4F);

        gunModel[23].addShapeBox(-49F, -0.75F, -1F, 3, 3, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[23].setRotationPoint(46F, -18F, -4F);

        gunModel[24].addShapeBox(-46F, -0.75F, -1F, 8, 3, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[24].setRotationPoint(46F, -18F, -4F);

        gunModel[25].addShapeBox(-38F, -10.5F, -1F, 10, 2, 10, 0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[25].setRotationPoint(46F, -18F, -4F);

        gunModel[26].addShapeBox(-7F, -10.5F, -1F, 4, 2, 10, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[26].setRotationPoint(46F, -18F, -4F);

        gunModel[27].addShapeBox(-8F, -10.5F, -1F, 1, 2, 4, 0F, 0.0F, -1.75F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[27].setRotationPoint(46F, -18F, -4F);

        gunModel[28].addShapeBox(-8F, -14.75F, -1.5F, 1, 2, 2, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.75F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -1.75F, 0.0F); // Import
        gunModel[28].setRotationPoint(46F, -18F, -4F);

        gunModel[29].addShapeBox(-28.5F, -14.75F, -1.5F, 1, 2, 2, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -1.75F, 0.5F, 0.0F, -1.75F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[29].setRotationPoint(46F, -18F, -4F);

        gunModel[30].addShapeBox(-28.5F, -10.5F, -1F, 1, 2, 4, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[30].setRotationPoint(46F, -18F, -4F);

        gunModel[31].addShapeBox(-27.5F, -10.5F, -1F, 20, 2, 4, 0F, 0.0F, -1.75F, 0.0F, -0.5F, -1.75F, 0.0F, -0.5F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[31].setRotationPoint(46F, -18F, -4F);

        gunModel[32].addShapeBox(-27.5F, -16.5F, -1.5F, 20, 2, 2, 0F, 0.0F, -1.75F, 0.5F, -0.5F, -1.75F, 0.5F, -0.5F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[32].setRotationPoint(46F, -18F, -4F);

        gunModel[33].addShapeBox(-38F, -4.75F, -1F, 33, 7, 10, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[33].setRotationPoint(46F, -18F, -4F);

        gunModel[34].addShapeBox(-46F, 2.25F, 0F, 8, 2, 8, 0F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[34].setRotationPoint(46F, -18F, -4F);

        gunModel[35].addShapeBox(-46F, 4.25F, 0F, 6, 3, 8, 0F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.95F, 0.5F, 0.0F, -0.95F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[35].setRotationPoint(46F, -18F, -4F);

        gunModel[36].addShapeBox(-46F, 7.25F, 0F, 6, 3, 8, 0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[36].setRotationPoint(46F, -18F, -4F);

        gunModel[37].addShapeBox(-41F, 9.25F, 0F, 3, 1, 8, 0F, 0.0F, 0.5F, 0.0F, -1.0F, -0.75F, 0.0F, -1.0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.0F, 0.0F, -1.0F, 1.5F, 0.0F, -1.0F, 1.5F, 0.0F, 0.0F, 1.0F, 0.0F); // Import
        gunModel[37].setRotationPoint(46F, -18F, -4F);

        gunModel[38].addShapeBox(-39F, 10.25F, 0F, 2, 2, 8, 0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[38].setRotationPoint(46F, -18F, -4F);

        gunModel[39].addShapeBox(-37F, 11F, 0F, 2, 2, 8, 0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[39].setRotationPoint(46F, -18F, -4F);

        gunModel[40].addShapeBox(-35F, 11F, 0F, 3, 2, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        gunModel[40].setRotationPoint(46F, -18F, -4F);

        gunModel[41].addShapeBox(-32F, 11F, 0F, 2, 2, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        gunModel[41].setRotationPoint(46F, -18F, -4F);

        gunModel[42].addShapeBox(-30F, 10.75F, 0F, 2, 2, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        gunModel[42].setRotationPoint(46F, -18F, -4F);

        gunModel[43].addShapeBox(-28F, 10.25F, 0F, 1, 2, 8, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F, 1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        gunModel[43].setRotationPoint(46F, -18F, -4F);

        gunModel[44].addShapeBox(-26.75F, 4.75F, 0F, 3, 7, 8, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, -1.5F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        gunModel[44].setRotationPoint(46F, -18F, -4F);

        gunModel[45].addShapeBox(-26.75F, 3.75F, 0F, 2, 1, 8, 0F, 0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[45].setRotationPoint(46F, -18F, -4F);

        gunModel[46].addShapeBox(-26.75F, 2.75F, 0F, 2, 1, 8, 0F, 2.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[46].setRotationPoint(46F, -18F, -4F);

        gunModel[47].addShapeBox(-42F, 10.25F, 0F, 2, 1, 8, 0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[47].setRotationPoint(46F, -18F, -4F);

        gunModel[48].addShapeBox(-44F, 10.25F, 0F, 3, 3, 8, 0F, -0.25F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.5F, 0.0F, -1.0F, -2.0F, 0.0F, -1.0F, -2.0F, 0.0F, -0.25F, 0.5F, 0.0F); // Import
        gunModel[48].setRotationPoint(46F, -18F, -4F);

        gunModel[49].addShapeBox(-46F, 10.75F, 0F, 2, 3, 8, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F); // Import
        gunModel[49].setRotationPoint(46F, -18F, -4F);

        gunModel[50].addShapeBox(-48.25F, 10.75F, 0F, 2, 8, 8, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F); // Import
        gunModel[50].setRotationPoint(46F, -18F, -4F);

        gunModel[51].addShapeBox(-62.5F, 15.75F, 0F, 14, 8, 8, 0F, -4.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -4.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[51].setRotationPoint(46F, -18F, -4F);

        gunModel[52].addShapeBox(-50.5F, 23.75F, 0F, 2, 2, 8, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[52].setRotationPoint(46F, -18F, -4F);

        gunModel[53].addShapeBox(-50.5F, 26.25F, 0F, 1, 2, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[53].setRotationPoint(46F, -18F, -4F);

        gunModel[54].addShapeBox(-50.5F, 28.25F, 0F, 1, 1, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[54].setRotationPoint(46F, -18F, -4F);

        gunModel[55].addShapeBox(-62.5F, 23.75F, 0F, 12, 6, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -11.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -11.5F, -0.5F, 0.0F); // Import
        gunModel[55].setRotationPoint(46F, -18F, -4F);

        gunModel[56].addShapeBox(-57.5F, 10.75F, 0F, 9, 5, 8, 0F, -2.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[56].setRotationPoint(46F, -18F, -4F);

        gunModel[57].addShapeBox(-54.5F, 8.75F, 0F, 8, 2, 8, 0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[57].setRotationPoint(46F, -18F, -4F);

        gunModel[58].addShapeBox(-53.5F, 5.75F, 0F, 7, 3, 8, 0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F); // Import
        gunModel[58].setRotationPoint(46F, -18F, -4F);

        gunModel[59].addShapeBox(-51.5F, 3.75F, 0F, 5, 2, 8, 0F, 0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F); // Import
        gunModel[59].setRotationPoint(46F, -18F, -4F);

        gunModel[60].addShapeBox(-51.5F, 1.75F, 0F, 5, 2, 8, 0F, 1.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F); // Import
        gunModel[60].setRotationPoint(46F, -18F, -4F);

        gunModel[61].addShapeBox(-52.5F, -0.25F, 0F, 3, 2, 8, 0F, 3.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F); // Import
        gunModel[61].setRotationPoint(46F, -18F, -4F);

        gunModel[62].addShapeBox(-54.5F, -0.75F, 0F, 1, 1, 8, 0F, 3.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 1.0F, -0.5F, 0.0F); // Import
        gunModel[62].setRotationPoint(46F, -18F, -4F);

        gunModel[63].addShapeBox(-25F, -4.75F, -2F, 10, 2, 1, 0F, -0.25F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[63].setRotationPoint(46F, -18F, -4F);

        gunModel[64].addShapeBox(-15F, -4.75F, -2F, 10, 2, 1, 0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[64].setRotationPoint(46F, -18F, -4F);

        gunModel[65].addShapeBox(-15F, -3.25F, -2F, 10, 2, 1, 0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -2.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F); // Import
        gunModel[65].setRotationPoint(46F, -18F, -4F);

        gunModel[66].addShapeBox(-34.75F, 2.75F, 3F, 2, 1, 2, 0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F); // Import
        gunModel[66].setRotationPoint(46F, -18F, -4F);

        gunModel[67].addShapeBox(-35.5F, 3.75F, 3F, 2, 1, 2, 0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F); // Import
        gunModel[67].setRotationPoint(46F, -18F, -4F);

        gunModel[68].addShapeBox(-36.25F, 4.75F, 3F, 2, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[68].setRotationPoint(46F, -18F, -4F);

        gunModel[69].addShapeBox(-36.25F, 5.75F, 3F, 2, 2, 2, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[69].setRotationPoint(46F, -18F, -4F);

        gunModel[70].addShapeBox(-36.25F, 7.75F, 3F, 2, 1, 2, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[70].setRotationPoint(46F, -18F, -4F);

        gunModel[71].addShapeBox(-35.75F, 8.75F, 3F, 2, 1, 2, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.25F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -1.0F, 0.25F, 0.0F); // Import
        gunModel[71].setRotationPoint(46F, -18F, -4F);

        gunModel[72].addShapeBox(-23F, 2.25F, -1F, 18, 4, 10, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 3.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 3.5F, 0.0F); // Import
        gunModel[72].setRotationPoint(46F, -18F, -4F);

        gunModel[73].addShapeBox(-23.5F, 4.75F, 0F, 1, 4, 8, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        gunModel[73].setRotationPoint(46F, -18F, -4F);

        gunModel[74].addShapeBox(-23.5F, 2.75F, -1F, 1, 2, 10, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, -1.5F, 0.0F); // Import
        gunModel[74].setRotationPoint(46F, -18F, -4F);

        gunModel[75].addShapeBox(-24.5F, 2.75F, -1F, 1, 1, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[75].setRotationPoint(46F, -18F, -4F);

        gunModel[76].addShapeBox(-24.5F, 2.75F, 0F, 1, 2, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[76].setRotationPoint(46F, -18F, -4F);

        gunModel[77].addShapeBox(-24F, 2.75F, 0F, 1, 2, 8, 0F, -0.5F, -0.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[77].setRotationPoint(46F, -18F, -4F);

        gunModel[78].addShapeBox(-23.5F, 6.25F, -1.5F, 19, 1, 1, 0F, -0.5F, -3.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -3.5F, 0.0F, -0.5F, 3.5F, 0.0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 3.5F, 0.0F); // Import
        gunModel[78].setRotationPoint(46F, -18F, -4F);

        gunModel[79].addShapeBox(-5F, -4.75F, -2F, 2, 5, 11, 0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[79].setRotationPoint(46F, -18F, -4F);

        gunModel[80].addShapeBox(-3F, -4.75F, -2F, 2, 5, 11, 0F, 0.0F, -0.5F, -0.5F, -0.5F, -2.0F, -0.5F, -0.5F, -2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, -1.5F, -0.5F, -0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[80].setRotationPoint(46F, -18F, -4F);

        gunModel[81].addShapeBox(-6F, -1.75F, -2F, 1, 2, 2, 0F, 0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        gunModel[81].setRotationPoint(46F, -18F, -4F);

        gunModel[82].addShapeBox(-4.5F, -3.5F, -2.25F, 1, 3, 1, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[82].setRotationPoint(46F, -18F, -4F);

        gunModel[83].addShapeBox(-5.5F, -3.5F, -2.25F, 1, 3, 1, 0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[83].setRotationPoint(46F, -18F, -4F);

        gunModel[84].addShapeBox(-3.5F, -3.5F, -2.25F, 1, 3, 1, 0F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[84].setRotationPoint(46F, -18F, -4F);

        gunModel[85].addShapeBox(-15F, 1.25F, -1.5F, 9, 5, 11, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 1.0F, 0.0F); // Import
        gunModel[85].setRotationPoint(46F, -18F, -4F);

        gunModel[86].addShapeBox(-15F, -0.25F, -1.5F, 9, 2, 11, 0F, -2.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[86].setRotationPoint(46F, -18F, -4F);

        gunModel[87].addShapeBox(-28.5F, -10.5F, 1F, 21, 2, 8, 0F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[87].setRotationPoint(46F, -18F, -4F);

        gunModel[88].addShapeBox(-28.5F, -11F, 1F, 21, 1, 8, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[88].setRotationPoint(46F, -18F, -4F);

        gunModel[89].addShapeBox(-28.5F, -16F, 1.5F, 21, 5, 8, 0F, 0.0F, -1.25F, 0.5F, 0.5F, -1.25F, 0.5F, 0.5F, -1.25F, 0.5F, 0.0F, -1.25F, 0.5F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[89].setRotationPoint(46F, -18F, -4F);

        gunModel[90].addShapeBox(23F, -18.5F, 1.5F, 4, 3, 8, 0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.75F, 3.5F, 0.0F, 0.75F, 3.5F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, 0.5F); // Import
        gunModel[90].setRotationPoint(46F, -18F, -4F);

        gunModel[91].addShapeBox(27F, -17.5F, 6.5F, 29, 2, 3, 0F, 0.0F, 0.5F, -0.45F, 0.0F, 0.5F, -0.45F, 0.0F, 0.5F, -1.45F, 0.0F, 0.5F, -1.45F, 0.0F, 0.75F, -2.25F, 0.0F, 0.75F, -2.25F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, 0.5F); // Import
        gunModel[91].setRotationPoint(46F, -18F, -4F);

        gunModel[92].addShapeBox(46F, -20F, 0.75F, 10, 1, 7, 0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F); // Import
        gunModel[92].setRotationPoint(46F, -18F, -4F);

        gunModel[93].addShapeBox(38F, -20F, -0.25F, 2, 1, 8, 0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F); // Import
        gunModel[93].setRotationPoint(46F, -18F, -4F);

        gunModel[94].addShapeBox(-60F, -20F, 6.75F, 92, 1, 2, 0F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F); // Import
        gunModel[94].setRotationPoint(46F, -18F, -4F);

        gunModel[95].addShapeBox(38F, -20F, 6.75F, 2, 1, 2, 0F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F); // Import
        gunModel[95].setRotationPoint(46F, -18F, -4F);

        gunModel[96].addShapeBox(46F, -20F, 6.75F, 10, 1, 2, 0F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F); // Import
        gunModel[96].setRotationPoint(46F, -18F, -4F);

        gunModel[97].addShapeBox(45F, -19F, 6.75F, 1, 1, 1, 0F, -1.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -0.25F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.3F, -0.25F, 0.0F, 0.3F); // Import
        gunModel[97].setRotationPoint(46F, -18F, -4F);

        gunModel[98].addShapeBox(-4F, -16.5F, -0.5F, 27, 1, 10, 0F, 0.0F, 0.25F, 0.3F, 0.0F, 0.25F, 0.3F, 0.0F, 0.25F, -0.7F, 0.0F, 0.25F, -0.7F, 0.0F, 0.75F, 1.5F, 0.0F, 0.75F, 1.5F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, 0.5F); // Import
        gunModel[98].setRotationPoint(46F, -18F, -4F);

        gunModel[99].addShapeBox(46F, -19.25F, 6.25F, 10, 1, 3, 0F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -1.2F, 0.0F, 0.25F, -1.2F); // Import
        gunModel[99].setRotationPoint(46F, -18F, -4F);

        gunModel[100].addShapeBox(38F, -19.25F, 6.25F, 2, 1, 3, 0F, 0.0F, -0.75F, -0.75F, 0.0F, -0.75F, -0.75F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -1.2F, 0.0F, 0.25F, -1.2F); // Import
        gunModel[100].setRotationPoint(46F, -18F, -4F);

        gunModel[101].addShapeBox(27F, -19.25F, -0.75F, 5, 1, 10, 0F, 0.0F, -0.75F, -1.0F, 0.0F, -0.75F, -1.0F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, 0.25F, -0.7F, 0.0F, 0.25F, -0.7F, 0.0F, 0.25F, -1.2F, 0.0F, 0.25F, -1.2F); // Import
        gunModel[101].setRotationPoint(46F, -18F, -4F);

        gunModel[102].addShapeBox(40F, -19F, 6.75F, 1, 1, 1, 0F, 0.0F, -0.5F, -0.25F, -1.0F, -0.5F, -0.25F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, 0.3F, 0.0F, 0.0F, 0.3F); // Import
        gunModel[102].setRotationPoint(46F, -18F, -4F);

        gunModel[103].addShapeBox(40F, -19.75F, 0.75F, 1, 1, 6, 0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F); // Import
        gunModel[103].setRotationPoint(46F, -18F, -4F);

        gunModel[104].addShapeBox(45F, -19.75F, 0.75F, 1, 1, 6, 0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, -1.0F, -0.5F, 0.5F); // Import
        gunModel[104].setRotationPoint(46F, -18F, -4F);

        gunModel[105].addShapeBox(37F, -19F, 6.75F, 1, 1, 1, 0F, -1.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -0.25F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.3F, -0.25F, 0.0F, 0.3F); // Import
        gunModel[105].setRotationPoint(46F, -18F, -4F);

        gunModel[106].addShapeBox(32F, -19F, -0.25F, 1, 1, 1, 0F, 0.0F, -0.5F, -0.5F, -1.0F, -0.5F, -0.5F, -1.0F, -0.5F, 0.3F, 0.0F, -0.5F, 0.3F, 0.0F, 0.0F, -0.2F, -0.25F, 0.0F, -0.2F, -0.25F, 0.0F, 0.3F, 0.0F, 0.0F, 0.3F); // Import
        gunModel[106].setRotationPoint(46F, -18F, -4F);

        gunModel[107].addShapeBox(32F, -19.75F, 0.75F, 1, 1, 6, 0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F); // Import
        gunModel[107].setRotationPoint(46F, -18F, -4F);

        gunModel[108].addShapeBox(37F, -19.75F, 0.75F, 1, 1, 6, 0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, -1.0F, -0.5F, 0.5F); // Import
        gunModel[108].setRotationPoint(46F, -18F, -4F);

        gunModel[109].addShapeBox(-4F, -17.75F, 6.65F, 1, 1, 2, 0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, -0.15F, 0.0F, -0.5F, -0.15F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.15F, 0.0F, 0.0F, 0.15F); // Import
        gunModel[109].setRotationPoint(46F, -18F, -4F);

        gunModel[110].addShapeBox(22F, -16.75F, 5.65F, 1, 1, 3, 0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.15F, -1.0F, -0.5F, -0.15F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.15F, -0.25F, 0.0F, 0.15F); // Import
        gunModel[110].setRotationPoint(46F, -18F, -4F);

        gunModel[111].addShapeBox(-7.5F, -14.75F, 9.25F, 1, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[111].setRotationPoint(46F, -18F, -4F);

        gunModel[112].addShapeBox(-8.5F, -14.75F, 9.25F, 1, 3, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[112].setRotationPoint(46F, -18F, -4F);

        gunModel[113].addShapeBox(-6.5F, -14.75F, 9.25F, 1, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[113].setRotationPoint(46F, -18F, -4F);

        gunModel[114].addShapeBox(22F, -18.25F, 4.65F, 1, 1, 3, 0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.55F, -1.0F, -0.5F, 0.55F); // Import
        gunModel[114].setRotationPoint(46F, -18F, -4F);

        gunModel[115].addShapeBox(-60F, -11F, -2F, 32, 1, 1, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -1.0F, -0.5F, -0.5F, -1.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[115].setRotationPoint(46F, -18F, -4F);

        gunModel[116].addShapeBox(-60F, -11F, 9F, 56, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F); // Import
        gunModel[116].setRotationPoint(46F, -18F, -4F);

        gunModel[117].addShapeBox(-7F, -11F, -2F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[117].setRotationPoint(46F, -18F, -4F);

        gunModel[118].addShapeBox(-29F, -14.5F, 9.25F, 1, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[118].setRotationPoint(46F, -18F, -4F);

        gunModel[119].addShapeBox(-30F, -14.5F, 9.25F, 1, 3, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[119].setRotationPoint(46F, -18F, -4F);

        gunModel[120].addShapeBox(-28F, -14.5F, 9.25F, 1, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[120].setRotationPoint(46F, -18F, -4F);

        gunModel[121].addShapeBox(-25F, -4.75F, 8.5F, 10, 2, 1, 0F, -0.25F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[121].setRotationPoint(46F, -18F, -4F);

        gunModel[122].addShapeBox(-15F, -4.75F, 8.5F, 10, 2, 1, 0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[122].setRotationPoint(46F, -18F, -4F);

        gunModel[123].addShapeBox(-15F, -3.25F, 8.5F, 10, 2, 1, 0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -2.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F); // Import
        gunModel[123].setRotationPoint(46F, -18F, -4F);

        gunModel[124].addShapeBox(-5F, -4.75F, 8.5F, 2, 5, 1, 0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[124].setRotationPoint(46F, -18F, -4F);

        gunModel[125].addShapeBox(-3F, -4.75F, 8.5F, 2, 5, 1, 0F, 0.0F, -0.5F, -0.5F, -0.5F, -2.0F, -0.5F, -0.5F, -2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, -1.5F, -0.5F, -0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[125].setRotationPoint(46F, -18F, -4F);

        gunModel[126].addShapeBox(-4.5F, -3.5F, 8.75F, 1, 3, 1, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[126].setRotationPoint(46F, -18F, -4F);

        gunModel[127].addShapeBox(-3.5F, -3.5F, 8.75F, 1, 3, 1, 0F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[127].setRotationPoint(46F, -18F, -4F);

        gunModel[128].addShapeBox(-5.5F, -3.5F, 8.75F, 1, 3, 1, 0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[128].setRotationPoint(46F, -18F, -4F);

        gunModel[129].addShapeBox(-4F, -18.25F, 5.65F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.55F, 0.0F, -0.5F, 0.55F); // Import
        gunModel[129].setRotationPoint(46F, -18F, -4F);

        gunModel[130].addShapeBox(-4F, -18.25F, 4.65F, 27, 1, 3, 0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.1F, 0.0F, 0.25F, 0.1F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.25F, 0.0F, -1.0F, 0.25F); // Import
        gunModel[130].setRotationPoint(46F, -18F, -4F);

        gunModel[131].addShapeBox(-4F, -18.75F, 5.65F, 27, 2, 2, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[131].setRotationPoint(46F, -18F, -4F);

        gunModel[132].addShapeBox(-60F, -9.5F, 8.5F, 4, 4, 1, 0F, 0.0F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[132].setRotationPoint(46F, -18F, -4F);

        gunModel[133].addShapeBox(-55.75F, -9.5F, 8.5F, 1, 4, 1, 0F, 0.0F, 0.0F, -0.5F, -0.5F, -2.0F, -0.5F, -0.5F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[133].setRotationPoint(46F, -18F, -4F);

        gunModel[134].addShapeBox(-55.25F, -7.5F, 8.5F, 1, 2, 1, 0F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[134].setRotationPoint(46F, -18F, -4F);

        gunModel[135].addShapeBox(-54.25F, -7.5F, 8.5F, 3, 2, 1, 0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[135].setRotationPoint(46F, -18F, -4F);

        gunModel[136].addShapeBox(-55.75F, -5.5F, 8.5F, 1, 1, 1, 0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, -0.5F, -0.5F, -1.0F, -0.5F, -0.5F, -1.0F, 0.0F, 0.0F, -0.75F, 0.0F); // Import
        gunModel[136].setRotationPoint(46F, -18F, -4F);

        gunModel[137].addShapeBox(-56.75F, -5.5F, 8.5F, 1, 1, 1, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, 0.0F, 0.0F, 0.25F, 0.0F); // Import
        gunModel[137].setRotationPoint(46F, -18F, -4F);

        gunModel[138].addShapeBox(-59.75F, -5.5F, 8.5F, 3, 1, 1, 0F, 0.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F); // Import
        gunModel[138].setRotationPoint(46F, -18F, -4F);

        gunModel[139].addShapeBox(-51.25F, -7.5F, 9F, 1, 2, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[139].setRotationPoint(46F, -18F, -4F);

        gunModel[140].addShapeBox(-58.25F, -8F, 8F, 1, 3, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[140].setRotationPoint(46F, -18F, -4F);

        gunModel[141].addShapeBox(-59.25F, -8F, 8F, 1, 3, 2, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[141].setRotationPoint(46F, -18F, -4F);

        gunModel[142].addShapeBox(-57.25F, -8F, 8F, 1, 3, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[142].setRotationPoint(46F, -18F, -4F);

        gunModel[143].addShapeBox(-2F, -14.75F, 9.5F, 58, 1, 1, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[143].setRotationPoint(46F, -18F, -4F);

        gunModel[144].addShapeBox(-4F, -14F, 9.5F, 60, 3, 1, 0F, -2.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -2.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F); // Import
        gunModel[144].setRotationPoint(46F, -18F, -4F);

        gunModel[145].addShapeBox(-4F, -11.5F, 9.5F, 60, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        gunModel[145].setRotationPoint(46F, -18F, -4F);

        gunModel[146].addShapeBox(-4F, -11F, 10F, 60, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[146].setRotationPoint(46F, -18F, -4F);

        gunModel[147].addShapeBox(50F, -8.5F, 9F, 6, 3, 2, 0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F); // Import
        gunModel[147].setRotationPoint(46F, -18F, -4F);

        gunModel[148].addShapeBox(36F, -8.5F, 9F, 5, 3, 2, 0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F); // Import
        gunModel[148].setRotationPoint(46F, -18F, -4F);

        gunModel[149].addShapeBox(22F, -8.5F, 9F, 5, 3, 2, 0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F); // Import
        gunModel[149].setRotationPoint(46F, -18F, -4F);

        gunModel[150].addShapeBox(-4F, -8.5F, 9F, 17, 3, 2, 0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F); // Import
        gunModel[150].setRotationPoint(46F, -18F, -4F);

        gunModel[151].addShapeBox(-4F, -7F, 8.5F, 60, 2, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[151].setRotationPoint(46F, -18F, -4F);

        gunModel[152].addShapeBox(-4F, -6F, 6.5F, 60, 1, 2, 0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[152].setRotationPoint(46F, -18F, -4F);

        gunModel[153].addShapeBox(-4F, -5.5F, 7F, 60, 2, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[153].setRotationPoint(46F, -18F, -4F);

        gunModel[154].addShapeBox(46F, -20F, -0.75F, 10, 1, 2, 0F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F); // Import
        gunModel[154].setRotationPoint(46F, -18F, -4F);

        gunModel[155].addShapeBox(46F, -19.25F, -1.25F, 10, 1, 3, 0F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.25F, -1.2F, 0.0F, 0.25F, -1.2F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F); // Import
        gunModel[155].setRotationPoint(46F, -18F, -4F);

        gunModel[156].addShapeBox(27F, -17.5F, -1.5F, 29, 2, 3, 0F, 0.0F, 0.5F, -1.45F, 0.0F, 0.5F, -1.45F, 0.0F, 0.5F, -0.45F, 0.0F, 0.5F, -0.45F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, 0.5F, 0.0F, 0.75F, -2.25F, 0.0F, 0.75F, -2.25F); // Import
        gunModel[156].setRotationPoint(46F, -18F, -4F);

        gunModel[157].addShapeBox(-2F, -14.75F, -2.5F, 58, 1, 1, 0F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[157].setRotationPoint(46F, -18F, -4F);

        gunModel[158].addShapeBox(-4F, -14F, -2.5F, 60, 3, 1, 0F, -2.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -2.0F, 0.25F, 0.0F, 0.0F, -0.5F, 1F, 0.0F, -0.5F, 1F, 0.0F, -0.5F, 0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[158].setRotationPoint(46F, -18F, -4F);

        gunModel[159].addShapeBox(-4F, -11.5F, -3.5F, 60, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[159].setRotationPoint(46F, -18F, -4F);

        gunModel[160].addShapeBox(-4F, -11F, -3.5F, 60, 3, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[160].setRotationPoint(46F, -18F, -4F);

        gunModel[161].addShapeBox(50F, -8.5F, -3.5F, 6, 3, 2, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F); // Import
        gunModel[161].setRotationPoint(46F, -18F, -4F);

        gunModel[162].addShapeBox(-4F, -7F, -2F, 60, 2, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[162].setRotationPoint(46F, -18F, -4F);

        gunModel[163].addShapeBox(-4F, -6F, -1.5F, 60, 1, 2, 0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[163].setRotationPoint(46F, -18F, -4F);

        gunModel[164].addShapeBox(-4F, -5.5F, -0.5F, 60, 2, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[164].setRotationPoint(46F, -18F, -4F);

        gunModel[165].addShapeBox(-4F, -4.25F, 1F, 60, 2, 6, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[165].setRotationPoint(46F, -18F, -4F);

        gunModel[166].addShapeBox(41F, -7.5F, 8.6F, 1, 1, 2, 0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.65F, -1.0F, -0.5F, -0.65F, -1.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.35F); // Import
        gunModel[166].setRotationPoint(46F, -18F, -4F);

        gunModel[167].addShapeBox(41F, -7.5F, -3.1F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.65F, 0.0F, -0.5F, -0.65F); // Import
        gunModel[167].setRotationPoint(46F, -18F, -4F);

        gunModel[168].addShapeBox(49F, -7.5F, 8.6F, 1, 1, 2, 0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, -0.5F, -0.65F, 0.0F, -0.5F, -0.65F, 0.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.35F); // Import
        gunModel[168].setRotationPoint(46F, -18F, -4F);

        gunModel[169].addShapeBox(36F, -8.5F, -3.5F, 5, 3, 2, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F); // Import
        gunModel[169].setRotationPoint(46F, -18F, -4F);

        gunModel[170].addShapeBox(49F, -7.5F, -3.1F, 1, 1, 2, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -1.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.65F, -1.0F, -0.5F, -0.65F); // Import
        gunModel[170].setRotationPoint(46F, -18F, -4F);

        gunModel[171].addShapeBox(49F, -7F, 8F, 1, 1, 2, 0F, -1.0F, -0.5F, -0.85F, 0.0F, -0.5F, -0.85F, 0.0F, -0.5F, -0.1F, -1.0F, -0.5F, -0.1F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F); // Import
        gunModel[171].setRotationPoint(46F, -18F, -4F);

        gunModel[172].addShapeBox(41F, -7F, 8F, 1, 1, 2, 0F, 0.0F, -0.5F, -0.85F, -1.0F, -0.5F, -0.85F, -1.0F, -0.5F, -0.1F, 0.0F, -0.5F, -0.1F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[172].setRotationPoint(46F, -18F, -4F);

        gunModel[173].addShapeBox(27F, -7.5F, 8.6F, 1, 1, 2, 0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.65F, -1.0F, -0.5F, -0.65F, -1.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.35F); // Import
        gunModel[173].setRotationPoint(46F, -18F, -4F);

        gunModel[174].addShapeBox(35F, -7.5F, 8.6F, 1, 1, 2, 0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, -0.5F, -0.65F, 0.0F, -0.5F, -0.65F, 0.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.35F); // Import
        gunModel[174].setRotationPoint(46F, -18F, -4F);

        gunModel[175].addShapeBox(35F, -7F, 8F, 1, 1, 2, 0F, -1.0F, -0.5F, -0.85F, 0.0F, -0.5F, -0.85F, 0.0F, -0.5F, -0.1F, -1.0F, -0.5F, -0.1F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F); // Import
        gunModel[175].setRotationPoint(46F, -18F, -4F);

        gunModel[176].addShapeBox(27F, -7F, 8F, 1, 1, 2, 0F, 0.0F, -0.5F, -0.85F, -1.0F, -0.5F, -0.85F, -1.0F, -0.5F, -0.1F, 0.0F, -0.5F, -0.1F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[176].setRotationPoint(46F, -18F, -4F);

        gunModel[177].addShapeBox(13F, -7.5F, 8.6F, 1, 1, 2, 0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.65F, -1.0F, -0.5F, -0.65F, -1.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.35F); // Import
        gunModel[177].setRotationPoint(46F, -18F, -4F);

        gunModel[178].addShapeBox(21F, -7.5F, 8.6F, 1, 1, 2, 0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, -0.5F, -0.65F, 0.0F, -0.5F, -0.65F, 0.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.35F); // Import
        gunModel[178].setRotationPoint(46F, -18F, -4F);

        gunModel[179].addShapeBox(21F, -7F, 8F, 1, 1, 2, 0F, -1.0F, -0.5F, -0.85F, 0.0F, -0.5F, -0.85F, 0.0F, -0.5F, -0.1F, -1.0F, -0.5F, -0.1F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F); // Import
        gunModel[179].setRotationPoint(46F, -18F, -4F);

        gunModel[180].addShapeBox(13F, -7F, 8F, 1, 1, 2, 0F, 0.0F, -0.5F, -0.85F, -1.0F, -0.5F, -0.85F, -1.0F, -0.5F, -0.1F, 0.0F, -0.5F, -0.1F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[180].setRotationPoint(46F, -18F, -4F);

        gunModel[181].addShapeBox(-4.5F, -14.75F, -2.75F, 1, 3, 1, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[181].setRotationPoint(46F, -18F, -4F);

        gunModel[182].addShapeBox(-5.5F, -14.75F, -2.75F, 1, 3, 1, 0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[182].setRotationPoint(46F, -18F, -4F);

        gunModel[183].addShapeBox(-3.5F, -14.75F, -2.75F, 1, 3, 1, 0F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[183].setRotationPoint(46F, -18F, -4F);

        gunModel[184].addShapeBox(-4F, -18.75F, 0.65F, 27, 2, 5, 0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[184].setRotationPoint(46F, -18F, -4F);

        gunModel[185].addShapeBox(-4F, -18.25F, 0.35F, 27, 1, 5, 0F, 0.0F, 0.25F, 0.1F, 0.0F, 0.25F, 0.1F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -1.0F, 0.25F, 0.0F, -1.0F, 0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[185].setRotationPoint(46F, -18F, -4F);

        gunModel[186].addShapeBox(-4F, -18.25F, 0.35F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.55F, -1.0F, -0.5F, 0.55F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[186].setRotationPoint(46F, -18F, -4F);

        gunModel[187].addShapeBox(-4F, -17.75F, -0.65F, 1, 1, 2, 0F, 0.0F, -0.5F, -0.15F, -1.0F, -0.5F, -0.15F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.15F, -0.25F, 0.0F, 0.15F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[187].setRotationPoint(46F, -18F, -4F);

        gunModel[188].addShapeBox(22F, -17.75F, -0.65F, 1, 1, 3, 0F, -1.0F, -0.5F, -0.15F, 0.0F, -0.5F, -0.15F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -0.25F, 0.0F, 0.15F, 0.0F, 0.0F, 0.15F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[188].setRotationPoint(46F, -18F, -4F);

        gunModel[189].addShapeBox(22F, -18.25F, 0.35F, 1, 1, 1, 0F, -0.25F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.0F, -0.5F, 0.55F, 0.0F, -0.5F, 0.55F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F); // Import
        gunModel[189].setRotationPoint(46F, -18F, -4F);

        gunModel[190].addShapeBox(-4F, -8.5F, -3.5F, 17, 3, 2, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F); // Import
        gunModel[190].setRotationPoint(46F, -18F, -4F);

        gunModel[191].addShapeBox(22F, -8.5F, -3.5F, 5, 3, 2, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F); // Import
        gunModel[191].setRotationPoint(46F, -18F, -4F);

        gunModel[192].addShapeBox(-3F, -4F, 0F, 10, 2, 8, 0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F); // Import
        gunModel[192].setRotationPoint(46F, -18F, -4F);

        gunModel[193].addShapeBox(-6F, -12.5F, 1F, 62, 2, 6, 0F, 0.0F, 0.0F, -2F, 0.0F, 0.0F, -2F, 0.0F, 0.0F, -2F, 0.0F, 0.0F, -2F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[193].setRotationPoint(46F, -18F, -4F);

        gunModel[194].addShapeBox(56F, -11.25F, 2.5F, 7, 2, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F); // Import
        gunModel[194].setRotationPoint(46F, -18F, -4F);

        gunModel[195].addShapeBox(-2F, -14.75F, -1.5F, 58, 2, 1, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, -0.25F, 0.0F, -2.0F, -0.25F); // Import
        gunModel[195].setRotationPoint(46F, -18F, -4F);

        gunModel[196].addShapeBox(-2F, -14.75F, 8.5F, 58, 2, 1, 0F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -2.0F, -0.25F, 0.0F, -2.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[196].setRotationPoint(46F, -18F, -4F);

        gunModel[197].addShapeBox(-3F, -11.5F, -1F, 6, 6, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[197].setRotationPoint(46F, -18F, -4F);

        gunModel[198].addShapeBox(-60F, -20F, -0.75F, 92, 1, 2, 0F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F); // Import
        gunModel[198].setRotationPoint(46F, -18F, -4F);

        gunModel[199].addShapeBox(38F, -20F, -0.75F, 2, 1, 2, 0F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -1.5F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F); // Import
        gunModel[199].setRotationPoint(46F, -18F, -4F);

        gunModel[200].addShapeBox(38F, -19.25F, -1.5F, 2, 1, 3, 0F, 0.0F, -0.75F, -1.75F, 0.0F, -0.75F, -1.75F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F); // Import
        gunModel[200].setRotationPoint(46F, -18F, -4F);

        gunModel[201].addShapeBox(32F, -19F, 7.25F, 1, 1, 1, 0F, 0.0F, -0.5F, 0.3F, -1.0F, -0.5F, 0.3F, -1.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.3F, -0.25F, 0.0F, 0.3F, -0.25F, 0.0F, -0.2F, 0.0F, 0.0F, -0.2F); // Import
        gunModel[201].setRotationPoint(46F, -18F, -4F);

        gunModel[202].addShapeBox(37F, -19F, 0.25F, 1, 1, 1, 0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.25F, -1.0F, -0.5F, -0.25F, -0.25F, 0.0F, 0.3F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F); // Import
        gunModel[202].setRotationPoint(46F, -18F, -4F);

        gunModel[203].addShapeBox(40F, -19F, -0.25F, 1, 1, 1, 0F, 0.0F, -0.5F, -0.5F, -1.0F, -0.5F, -0.5F, -1.0F, -0.5F, 0.3F, 0.0F, -0.5F, 0.3F, 0.0F, 0.0F, -0.2F, -0.25F, 0.0F, -0.2F, -0.25F, 0.0F, 0.3F, 0.0F, 0.0F, 0.3F); // Import
        gunModel[203].setRotationPoint(46F, -18F, -4F);

        gunModel[204].addShapeBox(45F, -19F, 0.25F, 1, 1, 1, 0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.25F, -1.0F, -0.5F, -0.25F, -0.25F, 0.0F, 0.3F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F); // Import
        gunModel[204].setRotationPoint(46F, -18F, -4F);

        gunModel[205].addShapeBox(-1F, -17.25F, 2.5F, 57, 1, 3, 0F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F); // Import
        gunModel[205].setRotationPoint(46F, -18F, -4F);

        gunModel[206].addShapeBox(57F, -13F, 2.5F, 6, 1, 3, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 0.25F, 0.0F, 0.5F, 0.25F, 0.0F, 0.5F, 0.25F, 0.0F, 0.5F, 0.25F); // Import
        gunModel[206].setRotationPoint(46F, -18F, -4F);

        gunModel[207].addShapeBox(57F, -14F, 2.5F, 6, 1, 3, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[207].setRotationPoint(46F, -18F, -4F);

        gunModel[208].addShapeBox(68F, -17.25F, 3.5F, 2, 1, 1, 0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[208].setRotationPoint(46F, -18F, -4F);

        gunModel[209].addShapeBox(68F, -15.25F, 3.5F, 2, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[209].setRotationPoint(46F, -18F, -4F);

        gunModel[210].addShapeBox(69F, -16.25F, 3.5F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F); // Import
        gunModel[210].setRotationPoint(46F, -18F, -4F);

        gunModel[211].addShapeBox(-38F, -5.75F, 1F, 33, 2, 6, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[211].setRotationPoint(46F, -18F, -4F);

        gunModel[212].addShapeBox(-53F, -10.75F, 1F, 15, 7, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.5F, 0.0F, 0.0F, -5.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[212].setRotationPoint(46F, -18F, -4F);

        gunModel[213].addShapeBox(-60F, -10.75F, 1F, 7, 1, 6, 0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[213].setRotationPoint(46F, -18F, -4F);

        gunModel[214].addShapeBox(-23.5F, 6.25F, 8.5F, 19, 1, 1, 0F, 0.0F, -3.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -3.5F, 0.0F, 0.0F, 3.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 3.5F, 0.0F); // Import
        gunModel[214].setRotationPoint(46F, -18F, -4F);

        gunModel[215].addShapeBox(-23.5F, 6.25F, -0.5F, 19, 1, 9, 0F, 0.0F, -3.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, 3.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 3.5F, 0.0F); // Import
        gunModel[215].setRotationPoint(46F, -18F, -4F);

        gunModel[216].addShapeBox(41F, -8F, 9.65F, 9, 1, 1, 0F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.05F, 0.0F, -0.5F, -0.05F); // Import
        gunModel[216].setRotationPoint(46F, -18F, -4F);

        gunModel[217].addShapeBox(27F, -8F, 9.65F, 9, 1, 1, 0F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.05F, 0.0F, -0.5F, -0.05F); // Import
        gunModel[217].setRotationPoint(46F, -18F, -4F);

        gunModel[218].addShapeBox(13F, -8F, 9.65F, 9, 1, 1, 0F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.05F, 0.0F, -0.5F, -0.05F); // Import
        gunModel[218].setRotationPoint(46F, -18F, -4F);

        gunModel[219].addShapeBox(13F, -8F, -3.15F, 9, 1, 1, 0F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, -0.5F, -0.05F, 0.0F, -0.5F, -0.05F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[219].setRotationPoint(46F, -18F, -4F);

        gunModel[220].addShapeBox(27F, -8F, -3.15F, 9, 1, 1, 0F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, -0.5F, -0.05F, 0.0F, -0.5F, -0.05F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[220].setRotationPoint(46F, -18F, -4F);

        gunModel[221].addShapeBox(41F, -8F, -3.15F, 9, 1, 1, 0F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, -0.5F, -0.05F, 0.0F, -0.5F, -0.05F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[221].setRotationPoint(46F, -18F, -4F);

        gunModel[222].addShapeBox(20F, -18F, -1.5F, 2, 1, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[222].setRotationPoint(46F, -18F, -4F);

        gunModel[223].addShapeBox(20F, -19F, 8.5F, 2, 2, 3, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F); // Import
        gunModel[223].setRotationPoint(46F, -18F, -4F);

        gunModel[224].addShapeBox(22F, -19F, 9.5F, 1, 2, 2, 0F, 0.0F, -1.0F, -0.5F, 0.5F, -1.0F, -0.5F, -1.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.75F, -0.5F, 0.5F, 0.75F, -0.5F, -1.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F); // Import
        gunModel[224].setRotationPoint(46F, -18F, -4F);

        gunModel[225].addShapeBox(22F, -18F, 8F, 1, 1, 2, 0F, 0.0F, 0.5F, -0.5F, 0.5F, 0.5F, -0.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, -0.5F, 0.5F, 0.25F, -0.5F, 0.5F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F); // Import
        gunModel[225].setRotationPoint(46F, -18F, -4F);

        gunModel[226].addShapeBox(19F, -18F, 8F, 1, 1, 3, 0F, 0.25F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, -0.15F, -0.5F, 0.25F, -0.15F, -0.5F, 0.25F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.9F, -0.5F, 0.25F, 0.9F, -0.5F); // Import
        gunModel[226].setRotationPoint(46F, -18F, -4F);

        gunModel[227].addShapeBox(19F, -17.5F, 10F, 1, 1, 2, 0F, 0.25F, 0.35F, -0.5F, 0.0F, 0.35F, -0.5F, 0.0F, 0.0F, -0.5F, -0.75F, 0.0F, -0.5F, 0.25F, 0.4F, -0.5F, 0.0F, 0.4F, -0.5F, 0.0F, 0.75F, -0.5F, -0.75F, 0.75F, -0.5F); // Import
        gunModel[227].setRotationPoint(46F, -18F, -4F);

        gunModel[228].addShapeBox(-62F, -14.75F, -2F, 2, 12, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[228].setRotationPoint(46F, -18F, -4F);

        gunModel[229].addShapeBox(-62F, -19.75F, -2F, 2, 5, 12, 0F, 0.0F, -0.75F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, -0.75F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[229].setRotationPoint(46F, -18F, -4F);

        gunModel[230].addShapeBox(-64.25F, -18.75F, -2F, 2, 4, 12, 0F, 0.0F, -0.75F, -3.0F, 0.0F, 0.25F, -3.0F, 0.0F, 0.25F, -3.0F, 0.0F, -0.75F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[230].setRotationPoint(46F, -18F, -4F);

        gunModel[231].addShapeBox(-64.25F, -14.75F, -2F, 2, 12, 12, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        gunModel[231].setRotationPoint(46F, -18F, -4F);

        gunModel[232].addShapeBox(-68.25F, -8.75F, -2F, 3, 6, 12, 0F, -0.25F, 1.0F, 0.0F, 0.5F, 6.0F, 0.0F, 0.5F, 6.0F, 0.0F, -0.25F, 1.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[232].setRotationPoint(46F, -18F, -4F);

        gunModel[233].addShapeBox(-64.75F, -15.75F, -2F, 1, 1, 12, 0F, 0.0F, -1.0F, 0.0F, -0.5F, 0.25F, -1.2F, -0.5F, 0.25F, -1.2F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[233].setRotationPoint(46F, -18F, -4F);

        gunModel[234].addShapeBox(-63.25F, -14.75F, -1F, 2, 14, 10, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.1F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, -0.1F, 0.0F, 0.5F, -0.1F, 0.0F); // Import
        gunModel[234].setRotationPoint(46F, -18F, -4F);

        gunModel[235].addShapeBox(-63.25F, -18.75F, -1F, 2, 4, 10, 0F, 0.0F, -0.75F, -3.0F, 0.0F, 0.25F, -3.0F, 0.0F, 0.25F, -3.0F, 0.0F, -0.75F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[235].setRotationPoint(46F, -18F, -4F);

        gunModel[236].addShapeBox(-67.25F, -2.75F, -2F, 5, 2, 12, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F); // Import
        gunModel[236].setRotationPoint(46F, -18F, -4F);

        gunModel[237].addShapeBox(-61.5F, -2.75F, -2F, 2, 2, 12, 0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F); // Import
        gunModel[237].setRotationPoint(46F, -18F, -4F);

        gunModel[238].addShapeBox(-44.25F, -2.5F, -1.5F, 1, 3, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[238].setRotationPoint(46F, -18F, -4F);

        gunModel[239].addShapeBox(-45.25F, -2.5F, -1.5F, 1, 3, 11, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[239].setRotationPoint(46F, -18F, -4F);

        gunModel[240].addShapeBox(-43.25F, -2.5F, -1.5F, 1, 3, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[240].setRotationPoint(46F, -18F, -4F);

        gunModel[241].addShapeBox(-47.25F, -1.5F, -1.5F, 2, 1, 11, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[241].setRotationPoint(46F, -18F, -4F);

        gunModel[242].addShapeBox(-29.25F, -2.5F, -1.5F, 2, 1, 11, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F); // Import
        gunModel[242].setRotationPoint(46F, -18F, -4F);

        gunModel[243].addShapeBox(-29.25F, 0F, -1.5F, 2, 1, 11, 0F, 0.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[243].setRotationPoint(46F, -18F, -4F);

        gunModel[244].addShapeBox(-29.5F, -1F, -1.5F, 3, 1, 11, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[244].setRotationPoint(46F, -18F, -4F);

        gunModel[245].addShapeBox(27F, -7.5F, -3.1F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.65F, 0.0F, -0.5F, -0.65F); // Import
        gunModel[245].setRotationPoint(46F, -18F, -4F);

        gunModel[246].addShapeBox(35F, -7.5F, -3.1F, 1, 1, 2, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -1.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.65F, -1.0F, -0.5F, -0.65F); // Import
        gunModel[246].setRotationPoint(46F, -18F, -4F);

        gunModel[247].addShapeBox(13F, -7.5F, -3.1F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.65F, 0.0F, -0.5F, -0.65F); // Import
        gunModel[247].setRotationPoint(46F, -18F, -4F);

        gunModel[248].addShapeBox(21F, -7.5F, -3.1F, 1, 1, 2, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -1.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.65F, -1.0F, -0.5F, -0.65F); // Import
        gunModel[248].setRotationPoint(46F, -18F, -4F);

        gunModel[249].addShapeBox(49F, -7F, -2.5F, 1, 1, 2, 0F, -1.0F, -0.5F, -0.1F, 0.0F, -0.5F, -0.1F, 0.0F, -0.5F, -0.85F, -1.0F, -0.5F, -0.85F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F); // Import
        gunModel[249].setRotationPoint(46F, -18F, -4F);

        gunModel[250].addShapeBox(41F, -7F, -2.5F, 1, 1, 2, 0F, 0.0F, -0.5F, -0.1F, -1.0F, -0.5F, -0.1F, -1.0F, -0.5F, -0.85F, 0.0F, -0.5F, -0.85F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[250].setRotationPoint(46F, -18F, -4F);

        gunModel[251].addShapeBox(35F, -7F, -2.5F, 1, 1, 2, 0F, -1.0F, -0.5F, -0.1F, 0.0F, -0.5F, -0.1F, 0.0F, -0.5F, -0.85F, -1.0F, -0.5F, -0.85F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F); // Import
        gunModel[251].setRotationPoint(46F, -18F, -4F);

        gunModel[252].addShapeBox(27F, -7F, -2.5F, 1, 1, 2, 0F, 0.0F, -0.5F, -0.1F, -1.0F, -0.5F, -0.1F, -1.0F, -0.5F, -0.85F, 0.0F, -0.5F, -0.85F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[252].setRotationPoint(46F, -18F, -4F);

        gunModel[253].addShapeBox(21F, -7F, -2.5F, 1, 1, 2, 0F, -1.0F, -0.5F, -0.1F, 0.0F, -0.5F, -0.1F, 0.0F, -0.5F, -0.85F, -1.0F, -0.5F, -0.85F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F); // Import
        gunModel[253].setRotationPoint(46F, -18F, -4F);

        gunModel[254].addShapeBox(13F, -7F, -2.5F, 1, 1, 2, 0F, 0.0F, -0.5F, -0.1F, -1.0F, -0.5F, -0.1F, -1.0F, -0.5F, -0.85F, 0.0F, -0.5F, -0.85F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[254].setRotationPoint(46F, -18F, -4F);

        gunModel[255].addShapeBox(-6F, -12.5F, 1F, 62, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[255].setRotationPoint(46F, -16F, -4F);

        gunModel[256].addShapeBox(-6F, -12.5F, 1F, 62, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2F, 0.0F, 0.0F, -2F, 0.0F, 0.0F, -2F, 0.0F, 0.0F, -2F); // Import
        gunModel[256].setRotationPoint(46F, -14F, -4F);

        gunModel[257].addShapeBox(56F, -17.25F, 2.5F, 12, 1, 3, 0F, 0.0F, 0.0F, -1F, 0.0F, 0.0F, -1F, 0.0F, 0.0F, -1F, 0.0F, 0.0F, -1F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[257].setRotationPoint(46F, -18F, -4F);

        gunModel[258].addShapeBox(56F, -16.25F, 2.5F, 12, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[258].setRotationPoint(46F, -18F, -4F);

        gunModel[259].addShapeBox(56F, -15.25F, 2.5F, 12, 1, 3, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1F, 0.0F, 0.0F, -1F, 0.0F, 0.0F, -1F, 0.0F, 0.0F, -1F); // Import
        gunModel[259].setRotationPoint(46F, -18F, -4F);

        gunModel[260].addShapeBox(56F, -8.75F, 2.5F, 7, 1, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.2F, -0.55F, 0.0F, 0.2F, -0.55F, 0.0F, 0.2F, -0.55F, 0.0F, 0.2F, -0.55F); // Import
        gunModel[260].setRotationPoint(46F, -18F, -4F);

        gunModel[261].addShapeBox(-1F, -16F, 2.5F, 57, 1, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F); // Import
        gunModel[261].setRotationPoint(46F, -18F, -4F);

        gunModel[262].addShapeBox(-1F, -14.75F, 2.5F, 57, 1, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F); // Import
        gunModel[262].setRotationPoint(46F, -18F, -4F);

        gunModel[263].addShapeBox(58F, -17.25F, 2.5F, 5, 1, 3, 0F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F); // Import
        gunModel[263].setRotationPoint(46F, -18F, -4F);

        gunModel[264].addShapeBox(58F, -16F, 2.5F, 5, 1, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F); // Import
        gunModel[264].setRotationPoint(46F, -18F, -4F);

        gunModel[265].addShapeBox(58F, -14.75F, 2.5F, 5, 1, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F); // Import
        gunModel[265].setRotationPoint(46F, -18F, -4F);

        gunModel[266].addShapeBox(63F, -12.25F, 2.5F, 26, 1, 3, 0F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F); // Import
        gunModel[266].setRotationPoint(46F, -18F, -4F);

        gunModel[267].addShapeBox(63F, -11F, 2.5F, 26, 1, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F, 0.0F, 0F, 0.25F); // Import
        gunModel[267].setRotationPoint(46F, -18F, -4F);

        gunModel[268].addShapeBox(63F, -9.75F, 2.5F, 26, 1, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F); // Import
        gunModel[268].setRotationPoint(46F, -18F, -4F);

        gunModel[269].addShapeBox(-60F, -20.75F, -0.75F, 116, 1, 9, 0F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.75F, 0.0F, 0F, -0.25F, 0.0F, 0F, -0.25F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[269].setRotationPoint(46F, -18F, -4F);

        gunModel[270].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[270].setRotationPoint(50F, -18F, -4F);

        gunModel[271].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[271].setRotationPoint(54F, -18F, -4F);

        gunModel[272].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[272].setRotationPoint(58F, -18F, -4F);

        gunModel[273].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[273].setRotationPoint(62F, -18F, -4F);

        gunModel[274].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[274].setRotationPoint(66F, -18F, -4F);

        gunModel[275].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[275].setRotationPoint(70F, -18F, -4F);

        gunModel[276].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[276].setRotationPoint(74F, -18F, -4F);

        gunModel[277].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[277].setRotationPoint(78F, -18F, -4F);

        gunModel[278].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[278].setRotationPoint(82F, -18F, -4F);

        gunModel[279].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[279].setRotationPoint(86F, -18F, -4F);

        gunModel[280].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[280].setRotationPoint(90F, -18F, -4F);

        gunModel[281].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[281].setRotationPoint(94F, -18F, -4F);

        gunModel[282].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[282].setRotationPoint(98F, -18F, -4F);

        gunModel[283].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[283].setRotationPoint(102F, -18F, -4F);

        gunModel[284].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[284].setRotationPoint(106F, -18F, -4F);

        gunModel[285].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[285].setRotationPoint(110F, -18F, -4F);

        gunModel[286].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[286].setRotationPoint(114F, -18F, -4F);

        gunModel[287].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[287].setRotationPoint(118F, -18F, -4F);

        gunModel[288].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[288].setRotationPoint(122F, -18F, -4F);

        gunModel[289].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[289].setRotationPoint(126F, -18F, -4F);

        gunModel[290].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[290].setRotationPoint(130F, -18F, -4F);

        gunModel[291].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[291].setRotationPoint(134F, -18F, -4F);

        gunModel[292].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[292].setRotationPoint(138F, -18F, -4F);

        gunModel[293].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[293].setRotationPoint(142F, -18F, -4F);

        gunModel[294].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[294].setRotationPoint(146F, -18F, -4F);

        gunModel[295].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[295].setRotationPoint(150F, -18F, -4F);

        gunModel[296].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[296].setRotationPoint(154F, -18F, -4F);

        gunModel[297].addShapeBox(-60F, -21.75F, -0.75F, 4, 1, 9, 0F, 0F, 0F, -1.5F, -2F, 0F, -1.5F, -2F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[297].setRotationPoint(158F, -18F, -4F);

        gunModel[298].addShapeBox(-60F, -20.75F, -0.75F, 49, 1, 9, 0F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F); // Import
        gunModel[298].setRotationPoint(113F, 0.5F, -4F);

        gunModel[299].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[299].setRotationPoint(154F, 2.5F, -4F);

        gunModel[300].addShapeBox(-60F, -21.75F, -0.75F, 4, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, -2F, 0F, -1.5F, -2F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[300].setRotationPoint(158F, 2.5F, -4F);

        gunModel[301].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[301].setRotationPoint(150F, 2.5F, -4F);

        gunModel[302].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[302].setRotationPoint(146F, 2.5F, -4F);

        gunModel[303].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[303].setRotationPoint(142F, 2.5F, -4F);

        gunModel[304].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[304].setRotationPoint(138F, 2.5F, -4F);

        gunModel[305].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[305].setRotationPoint(134F, 2.5F, -4F);

        gunModel[306].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[306].setRotationPoint(130F, 2.5F, -4F);

        gunModel[307].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[307].setRotationPoint(126F, 2.5F, -4F);

        gunModel[308].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[308].setRotationPoint(122F, 2.5F, -4F);

        gunModel[309].addShapeBox(-60F, -21.75F, -0.75F, 2, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, 0F, 0F, -1F); // Import
        gunModel[309].setRotationPoint(118F, 2.5F, -4F);

        gunModel[310].addShapeBox(-60F, -21.75F, -0.75F, 3, 1, 9, 0F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, -1F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -1F, -1F, 0F, -1F); // Import
        gunModel[310].setRotationPoint(113F, 2.5F, -4F);

        gunModel[311].addShapeBox(1F, -0.75F, -6.75F, 58, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[311].setRotationPoint(43F, -32F, -1.75F);

        gunModel[312].addShapeBox(1F, -0.75F, -6.75F, 4, 9, 1, 0F, -2F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, -2F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[312].setRotationPoint(43F, -32F, -2.75F);

        gunModel[313].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[313].setRotationPoint(49F, -32F, -2.75F);

        gunModel[314].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[314].setRotationPoint(53F, -32F, -2.75F);

        gunModel[315].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[315].setRotationPoint(57F, -32F, -2.75F);

        gunModel[316].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[316].setRotationPoint(61F, -32F, -2.75F);

        gunModel[317].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[317].setRotationPoint(65F, -32F, -2.75F);

        gunModel[318].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[318].setRotationPoint(69F, -32F, -2.75F);

        gunModel[319].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[319].setRotationPoint(73F, -32F, -2.75F);

        gunModel[320].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[320].setRotationPoint(77F, -32F, -2.75F);

        gunModel[321].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[321].setRotationPoint(81F, -32F, -2.75F);

        gunModel[322].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[322].setRotationPoint(85F, -32F, -2.75F);

        gunModel[323].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[323].setRotationPoint(89F, -32F, -2.75F);

        gunModel[324].addShapeBox(1F, -0.75F, -6.75F, 2, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[324].setRotationPoint(93F, -32F, -2.75F);

        gunModel[325].addShapeBox(1F, -0.75F, -6.75F, 4, 9, 1, 0F, 0F, -1.5F, 0F, -2F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, -2F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[325].setRotationPoint(97F, -32F, -2.75F);

        gunModel[326].addShapeBox(43F, -32F, 25.25F, 58, 9, 1, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1F, 0F, 0F, -1F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F); // Import
        gunModel[326].setRotationPoint(1F, -0.75F, -18.25F);

        gunModel[327].addShapeBox(43F, -32F, 24.25F, 4, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, -2F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, -2F, -1F, 0F); // Import
        gunModel[327].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[328].addShapeBox(49F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[328].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[329].addShapeBox(53F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[329].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[330].addShapeBox(57F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[330].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[331].addShapeBox(61F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[331].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[332].addShapeBox(65F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[332].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[333].addShapeBox(69F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[333].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[334].addShapeBox(73F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[334].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[335].addShapeBox(77F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[335].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[336].addShapeBox(81F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[336].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[337].addShapeBox(85F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[337].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[338].addShapeBox(89F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[338].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[339].addShapeBox(93F, -32F, 24.25F, 2, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, 0F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, 0F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[339].setRotationPoint(1F, -0.75F, -16.25F);

        gunModel[340].addShapeBox(97F, -32F, 24.25F, 4, 9, 1, 0F, 0F, -0.75F, 0F, 0F, -0.75F, 0F, -2F, -1.5F, 0F, 0F, -1.5F, 0F, 0F, -0.25F, 0F, 0F, -0.25F, 0F, -2F, -1F, 0F, 0F, -1F, 0F); // Import
        gunModel[340].setRotationPoint(1F, -0.75F, -16.25F);


        defaultScopeModel = new ModelRendererTurbo[118];
        defaultScopeModel[0] = new ModelRendererTurbo(this, 273, 161, textureX, textureY); // Import
        defaultScopeModel[1] = new ModelRendererTurbo(this, 321, 161, textureX, textureY); // Import
        defaultScopeModel[2] = new ModelRendererTurbo(this, 377, 161, textureX, textureY); // Import
        defaultScopeModel[3] = new ModelRendererTurbo(this, 1, 177, textureX, textureY); // Import
        defaultScopeModel[4] = new ModelRendererTurbo(this, 57, 177, textureX, textureY); // Import
        defaultScopeModel[5] = new ModelRendererTurbo(this, 65, 177, textureX, textureY); // Import
        defaultScopeModel[6] = new ModelRendererTurbo(this, 457, 169, textureX, textureY); // Import
        defaultScopeModel[7] = new ModelRendererTurbo(this, 89, 177, textureX, textureY); // Import
        defaultScopeModel[8] = new ModelRendererTurbo(this, 161, 177, textureX, textureY); // Import
        defaultScopeModel[9] = new ModelRendererTurbo(this, 113, 177, textureX, textureY); // Import
        defaultScopeModel[10] = new ModelRendererTurbo(this, 185, 177, textureX, textureY); // Import
        defaultScopeModel[11] = new ModelRendererTurbo(this, 193, 177, textureX, textureY); // Import
        defaultScopeModel[12] = new ModelRendererTurbo(this, 257, 177, textureX, textureY); // Import
        defaultScopeModel[13] = new ModelRendererTurbo(this, 329, 177, textureX, textureY); // Import
        defaultScopeModel[14] = new ModelRendererTurbo(this, 337, 177, textureX, textureY); // Import
        defaultScopeModel[15] = new ModelRendererTurbo(this, 361, 177, textureX, textureY); // Import
        defaultScopeModel[16] = new ModelRendererTurbo(this, 137, 177, textureX, textureY); // Import
        defaultScopeModel[17] = new ModelRendererTurbo(this, 369, 177, textureX, textureY); // Import
        defaultScopeModel[18] = new ModelRendererTurbo(this, 385, 177, textureX, textureY); // Import
        defaultScopeModel[19] = new ModelRendererTurbo(this, 401, 177, textureX, textureY); // Import
        defaultScopeModel[20] = new ModelRendererTurbo(this, 345, 73, textureX, textureY); // Import
        defaultScopeModel[21] = new ModelRendererTurbo(this, 281, 81, textureX, textureY); // Import
        defaultScopeModel[22] = new ModelRendererTurbo(this, 313, 81, textureX, textureY); // Import
        defaultScopeModel[23] = new ModelRendererTurbo(this, 409, 177, textureX, textureY); // Import
        defaultScopeModel[24] = new ModelRendererTurbo(this, 377, 73, textureX, textureY); // Import
        defaultScopeModel[25] = new ModelRendererTurbo(this, 201, 185, textureX, textureY); // Import
        defaultScopeModel[26] = new ModelRendererTurbo(this, 489, 185, textureX, textureY); // Import
        defaultScopeModel[27] = new ModelRendererTurbo(this, 481, 137, textureX, textureY); // Import
        defaultScopeModel[28] = new ModelRendererTurbo(this, 417, 177, textureX, textureY); // Import
        defaultScopeModel[29] = new ModelRendererTurbo(this, 289, 185, textureX, textureY); // Import
        defaultScopeModel[30] = new ModelRendererTurbo(this, 497, 177, textureX, textureY); // Import
        defaultScopeModel[31] = new ModelRendererTurbo(this, 1, 193, textureX, textureY); // Import
        defaultScopeModel[32] = new ModelRendererTurbo(this, 217, 185, textureX, textureY); // Import
        defaultScopeModel[33] = new ModelRendererTurbo(this, 193, 217, textureX, textureY); // Import
        defaultScopeModel[34] = new ModelRendererTurbo(this, 233, 185, textureX, textureY); // Import
        defaultScopeModel[35] = new ModelRendererTurbo(this, 505, 185, textureX, textureY); // Import
        defaultScopeModel[36] = new ModelRendererTurbo(this, 33, 193, textureX, textureY); // Import
        defaultScopeModel[37] = new ModelRendererTurbo(this, 433, 201, textureX, textureY); // Import
        defaultScopeModel[38] = new ModelRendererTurbo(this, 97, 193, textureX, textureY); // Import
        defaultScopeModel[39] = new ModelRendererTurbo(this, 497, 193, textureX, textureY); // Import
        defaultScopeModel[40] = new ModelRendererTurbo(this, 465, 201, textureX, textureY); // Import
        defaultScopeModel[41] = new ModelRendererTurbo(this, 161, 209, textureX, textureY); // Import
        defaultScopeModel[42] = new ModelRendererTurbo(this, 321, 193, textureX, textureY); // Import
        defaultScopeModel[43] = new ModelRendererTurbo(this, 321, 81, textureX, textureY); // Import
        defaultScopeModel[44] = new ModelRendererTurbo(this, 1, 137, textureX, textureY); // Import
        defaultScopeModel[45] = new ModelRendererTurbo(this, 393, 81, textureX, textureY); // Import
        defaultScopeModel[46] = new ModelRendererTurbo(this, 473, 97, textureX, textureY); // Import
        defaultScopeModel[47] = new ModelRendererTurbo(this, 137, 137, textureX, textureY); // Import
        defaultScopeModel[48] = new ModelRendererTurbo(this, 241, 137, textureX, textureY); // Import
        defaultScopeModel[49] = new ModelRendererTurbo(this, 233, 217, textureX, textureY); // Import
        defaultScopeModel[50] = new ModelRendererTurbo(this, 369, 193, textureX, textureY); // Import
        defaultScopeModel[51] = new ModelRendererTurbo(this, 417, 137, textureX, textureY); // Import
        defaultScopeModel[52] = new ModelRendererTurbo(this, 1, 161, textureX, textureY); // Import
        defaultScopeModel[53] = new ModelRendererTurbo(this, 81, 161, textureX, textureY); // Import
        defaultScopeModel[54] = new ModelRendererTurbo(this, 305, 161, textureX, textureY); // Import
        defaultScopeModel[55] = new ModelRendererTurbo(this, 489, 161, textureX, textureY); // Import
        defaultScopeModel[56] = new ModelRendererTurbo(this, 137, 169, textureX, textureY); // Import
        defaultScopeModel[57] = new ModelRendererTurbo(this, 225, 169, textureX, textureY); // Import
        defaultScopeModel[58] = new ModelRendererTurbo(this, 25, 177, textureX, textureY); // Import
        defaultScopeModel[59] = new ModelRendererTurbo(this, 97, 177, textureX, textureY); // Import
        defaultScopeModel[60] = new ModelRendererTurbo(this, 145, 177, textureX, textureY); // Import
        defaultScopeModel[61] = new ModelRendererTurbo(this, 169, 177, textureX, textureY); // Import
        defaultScopeModel[62] = new ModelRendererTurbo(this, 241, 177, textureX, textureY); // Import
        defaultScopeModel[63] = new ModelRendererTurbo(this, 505, 177, textureX, textureY); // Import
        defaultScopeModel[64] = new ModelRendererTurbo(this, 65, 193, textureX, textureY); // Import
        defaultScopeModel[65] = new ModelRendererTurbo(this, 97, 193, textureX, textureY); // Import
        defaultScopeModel[66] = new ModelRendererTurbo(this, 177, 193, textureX, textureY); // Import
        defaultScopeModel[67] = new ModelRendererTurbo(this, 321, 193, textureX, textureY); // Import
        defaultScopeModel[68] = new ModelRendererTurbo(this, 369, 193, textureX, textureY); // Import
        defaultScopeModel[69] = new ModelRendererTurbo(this, 385, 193, textureX, textureY); // Import
        defaultScopeModel[70] = new ModelRendererTurbo(this, 393, 193, textureX, textureY); // Import
        defaultScopeModel[71] = new ModelRendererTurbo(this, 121, 201, textureX, textureY); // Import
        defaultScopeModel[72] = new ModelRendererTurbo(this, 249, 201, textureX, textureY); // Import
        defaultScopeModel[73] = new ModelRendererTurbo(this, 1, 209, textureX, textureY); // Import
        defaultScopeModel[74] = new ModelRendererTurbo(this, 25, 209, textureX, textureY); // Import
        defaultScopeModel[75] = new ModelRendererTurbo(this, 41, 209, textureX, textureY); // Import
        defaultScopeModel[76] = new ModelRendererTurbo(this, 65, 209, textureX, textureY); // Import
        defaultScopeModel[77] = new ModelRendererTurbo(this, 73, 209, textureX, textureY); // Import
        defaultScopeModel[78] = new ModelRendererTurbo(this, 89, 1, textureX, textureY); // Import
        defaultScopeModel[79] = new ModelRendererTurbo(this, 345, 201, textureX, textureY); // Import
        defaultScopeModel[80] = new ModelRendererTurbo(this, 433, 201, textureX, textureY); // Import
        defaultScopeModel[81] = new ModelRendererTurbo(this, 89, 209, textureX, textureY); // Import
        defaultScopeModel[82] = new ModelRendererTurbo(this, 97, 209, textureX, textureY); // Import
        defaultScopeModel[83] = new ModelRendererTurbo(this, 89, 217, textureX, textureY); // Import
        defaultScopeModel[84] = new ModelRendererTurbo(this, 129, 217, textureX, textureY); // Import
        defaultScopeModel[85] = new ModelRendererTurbo(this, 137, 217, textureX, textureY); // Import
        defaultScopeModel[86] = new ModelRendererTurbo(this, 193, 217, textureX, textureY); // Import
        defaultScopeModel[87] = new ModelRendererTurbo(this, 257, 217, textureX, textureY); // Import
        defaultScopeModel[88] = new ModelRendererTurbo(this, 1, 225, textureX, textureY); // Import
        defaultScopeModel[89] = new ModelRendererTurbo(this, 265, 217, textureX, textureY); // Import
        defaultScopeModel[90] = new ModelRendererTurbo(this, 497, 193, textureX, textureY); // Import
        defaultScopeModel[91] = new ModelRendererTurbo(this, 465, 201, textureX, textureY); // Import
        defaultScopeModel[92] = new ModelRendererTurbo(this, 161, 209, textureX, textureY); // Import
        defaultScopeModel[93] = new ModelRendererTurbo(this, 177, 209, textureX, textureY); // Import
        defaultScopeModel[94] = new ModelRendererTurbo(this, 249, 209, textureX, textureY); // Import
        defaultScopeModel[95] = new ModelRendererTurbo(this, 497, 209, textureX, textureY); // Import
        defaultScopeModel[96] = new ModelRendererTurbo(this, 505, 209, textureX, textureY); // Import
        defaultScopeModel[97] = new ModelRendererTurbo(this, 1, 217, textureX, textureY); // Import
        defaultScopeModel[98] = new ModelRendererTurbo(this, 289, 217, textureX, textureY); // Import
        defaultScopeModel[99] = new ModelRendererTurbo(this, 25, 217, textureX, textureY); // Import
        defaultScopeModel[100] = new ModelRendererTurbo(this, 305, 217, textureX, textureY); // Import
        defaultScopeModel[101] = new ModelRendererTurbo(this, 41, 217, textureX, textureY); // Import
        defaultScopeModel[102] = new ModelRendererTurbo(this, 65, 217, textureX, textureY); // Import
        defaultScopeModel[103] = new ModelRendererTurbo(this, 233, 217, textureX, textureY); // Import
        defaultScopeModel[104] = new ModelRendererTurbo(this, 265, 217, textureX, textureY); // Import
        defaultScopeModel[105] = new ModelRendererTurbo(this, 321, 217, textureX, textureY); // Import
        defaultScopeModel[106] = new ModelRendererTurbo(this, 329, 217, textureX, textureY); // Import
        defaultScopeModel[107] = new ModelRendererTurbo(this, 337, 217, textureX, textureY); // Import
        defaultScopeModel[108] = new ModelRendererTurbo(this, 353, 217, textureX, textureY); // Import
        defaultScopeModel[109] = new ModelRendererTurbo(this, 361, 217, textureX, textureY); // Import
        defaultScopeModel[110] = new ModelRendererTurbo(this, 369, 217, textureX, textureY); // Import
        defaultScopeModel[111] = new ModelRendererTurbo(this, 385, 217, textureX, textureY); // Import
        defaultScopeModel[112] = new ModelRendererTurbo(this, 393, 217, textureX, textureY); // Import
        defaultScopeModel[113] = new ModelRendererTurbo(this, 401, 217, textureX, textureY); // Import
        defaultScopeModel[114] = new ModelRendererTurbo(this, 481, 217, textureX, textureY); // Import
        defaultScopeModel[115] = new ModelRendererTurbo(this, 489, 217, textureX, textureY); // Import
        defaultScopeModel[116] = new ModelRendererTurbo(this, 497, 217, textureX, textureY); // Import
        defaultScopeModel[117] = new ModelRendererTurbo(this, 505, 217, textureX, textureY); // Import

        defaultScopeModel[0].addShapeBox(-52.5F, -23F, 0F, 1, 2, 2, 0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F); // Import
        defaultScopeModel[0].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[1].addShapeBox(-53F, -23F, 0F, 1, 2, 2, 0F, -0.25F, -0.75F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F); // Import
        defaultScopeModel[1].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[2].addShapeBox(-52F, -23F, 0F, 1, 2, 2, 0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.75F, -0.5F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.75F, -0.5F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F); // Import
        defaultScopeModel[2].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[3].addShapeBox(-52F, -22F, 0F, 1, 2, 2, 0F, -0.25F, -0.75F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F); // Import
        defaultScopeModel[3].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[4].addShapeBox(-52F, -24F, 0F, 1, 2, 2, 0F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -0.75F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F); // Import
        defaultScopeModel[4].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[5].addShapeBox(-51F, -23.5F, 0F, 1, 2, 2, 0F, -0.25F, -0.75F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F); // Import
        defaultScopeModel[5].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[6].addShapeBox(-51.75F, -22.5F, 0F, 1, 1, 2, 0F, -0.5F, 0.25F, -0.5F, 0.5F, 0.25F, -0.5F, 0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F, -0.5F, 0.5F, 0.25F, -0.5F, 0.5F, 0.25F, 0.0F, -0.5F, 0.25F, 0.0F); // Import
        defaultScopeModel[6].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[7].addShapeBox(-50.5F, -23F, 0F, 1, 3, 2, 0F, -0.25F, -0.75F, -0.5F, 0.5F, -0.75F, -0.5F, 0.5F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -1.25F, -0.5F, -0.75F, -1.25F, -0.5F, -0.75F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F); // Import
        defaultScopeModel[7].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[8].addShapeBox(-50.5F, -24.5F, 0F, 1, 3, 2, 0F, -0.25F, -1.25F, -0.5F, 0.0F, -1.25F, -0.5F, 0.0F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, -0.5F, 0.5F, -1.25F, -0.5F, 0.5F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F); // Import
        defaultScopeModel[8].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[9].addShapeBox(-50.5F, -23F, 0F, 1, 1, 2, 0F, -0.25F, -0.25F, -0.5F, 0.5F, -0.25F, -0.5F, 0.5F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, 0.5F, -0.25F, -0.5F, 0.5F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F); // Import
        defaultScopeModel[9].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[10].addShapeBox(-52.5F, -23F, 6F, 1, 2, 2, 0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F); // Import
        defaultScopeModel[10].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[11].addShapeBox(-53F, -23F, 6F, 1, 2, 2, 0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.75F, -0.5F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.75F, -0.5F); // Import
        defaultScopeModel[11].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[12].addShapeBox(-52F, -23F, 6F, 1, 2, 2, 0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, -0.5F, -0.25F, -0.25F, -0.5F); // Import
        defaultScopeModel[12].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[13].addShapeBox(-52F, -22F, 6F, 1, 2, 2, 0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.75F, -0.5F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F); // Import
        defaultScopeModel[13].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[14].addShapeBox(-52F, -24F, 6F, 1, 2, 2, 0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.75F, -0.5F); // Import
        defaultScopeModel[14].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[15].addShapeBox(-51F, -23.5F, 6F, 1, 2, 2, 0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.75F, -0.5F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F); // Import
        defaultScopeModel[15].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[16].addShapeBox(-51.75F, -22.5F, 6F, 1, 1, 2, 0F, -0.5F, 0.25F, 0.0F, 0.5F, 0.25F, 0.0F, 0.5F, 0.25F, -0.5F, -0.5F, 0.25F, -0.5F, -0.5F, 0.25F, 0.0F, 0.5F, 0.25F, 0.0F, 0.5F, 0.25F, -0.5F, -0.5F, 0.25F, -0.5F); // Import
        defaultScopeModel[16].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[17].addShapeBox(-50.5F, -23F, 6F, 1, 3, 2, 0F, -0.25F, -0.75F, 0.0F, 0.5F, -0.75F, 0.0F, 0.5F, -0.75F, -0.5F, -0.25F, -0.75F, -0.5F, -0.25F, -1.25F, 0.0F, -0.75F, -1.25F, 0.0F, -0.75F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F); // Import
        defaultScopeModel[17].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[18].addShapeBox(-50.5F, -24.5F, 6F, 1, 3, 2, 0F, -0.25F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F, -0.25F, -1.25F, 0.0F, 0.5F, -1.25F, 0.0F, 0.5F, -1.25F, -0.5F, -0.25F, -1.25F, -0.5F); // Import
        defaultScopeModel[18].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[19].addShapeBox(-50.5F, -23F, 6F, 1, 1, 2, 0F, -0.25F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F); // Import
        defaultScopeModel[19].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[20].addShapeBox(-50.5F, -24.5F, 2F, 1, 3, 4, 0F, -0.25F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, 0.5F, -1.25F, 0.0F, 0.5F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F); // Import
        defaultScopeModel[20].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[21].addShapeBox(-50.5F, -23F, 2F, 1, 1, 1, 0F, -0.25F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, -0.75F, -0.25F, -0.25F, -0.75F, -0.25F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F); // Import
        defaultScopeModel[21].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[22].addShapeBox(-50.5F, -23F, 5F, 1, 1, 1, 0F, -0.25F, -0.25F, -0.75F, 0.5F, -0.25F, -0.75F, 0.5F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.5F, -1.0F, 0.5F, -0.5F, -1.0F, 0.5F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F); // Import
        defaultScopeModel[22].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[23].addShapeBox(-51.5F, -24.75F, 5.5F, 1, 3, 2, 0F, 0.0F, -1.25F, 0.0F, -1.0F, -1.25F, 0.0F, -1.0F, -1.25F, -0.35F, 0.0F, -1.25F, -0.35F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.15F); // Import
        defaultScopeModel[23].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[24].addShapeBox(-51F, -23.5F, 2F, 1, 2, 4, 0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F); // Import
        defaultScopeModel[24].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[25].addShapeBox(-53.5F, -23F, 5.5F, 3, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.5F); // Import
        defaultScopeModel[25].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[26].addShapeBox(-53.5F, -23F, 0.5F, 3, 1, 2, 0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.5F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F); // Import
        defaultScopeModel[26].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[27].addShapeBox(-51.5F, -24.75F, 2.5F, 1, 3, 3, 0F, 0.0F, -1.25F, -0.15F, -1.0F, -1.25F, -0.15F, -1.0F, -1.25F, -0.15F, 0.0F, -1.25F, -0.15F, 0.0F, -1.25F, -0.15F, 0.0F, -1.25F, -0.15F, 0.0F, -1.25F, -0.15F, 0.0F, -1.25F, -0.15F); // Import
        defaultScopeModel[27].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[28].addShapeBox(-51.5F, -23F, 2.5F, 1, 1, 3, 0F, 0.0F, 0.0F, -0.15F, 0.0F, 0.0F, -0.15F, 0.0F, 0.0F, -0.15F, 0.0F, 0.0F, -0.15F, 0.0F, -0.75F, -0.15F, 0.0F, -0.75F, -0.15F, 0.0F, -0.75F, -0.15F, 0.0F, -0.75F, -0.15F); // Import
        defaultScopeModel[28].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[29].addShapeBox(-53.5F, -24.75F, 5.5F, 2, 3, 2, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, -0.35F, 0.0F, -1.0F, -0.25F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.15F, 0.0F, -1.25F, 0.5F); // Import
        defaultScopeModel[29].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[30].addShapeBox(-53.5F, -24.75F, 2.5F, 2, 3, 3, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F); // Import
        defaultScopeModel[30].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[31].addShapeBox(-53.5F, -24.75F, 0.5F, 2, 3, 2, 0F, 0.0F, -1.0F, -0.25F, 0.0F, -1.25F, -0.35F, 0.0F, -1.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.25F, 0.5F, 0.0F, -1.25F, 0.15F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F); // Import
        defaultScopeModel[31].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[32].addShapeBox(-51.5F, -24.75F, 0.5F, 1, 3, 2, 0F, 0.0F, -1.25F, -0.35F, -1.0F, -1.25F, -0.35F, -1.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.15F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F); // Import
        defaultScopeModel[32].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[33].addShapeBox(-55.75F, -22.5F, 1.5F, 5, 2, 7, 0F, -0.75F, 0.25F, 0.0F, 1.5F, 0.25F, 0.0F, 1.5F, 0.25F, 0.0F, -0.75F, 0.25F, 0.0F, -0.75F, 0.25F, 0.0F, 0.5F, 0.25F, 0.0F, 0.5F, 0.25F, 0.0F, -0.75F, 0.25F, 0.0F); // Import
        defaultScopeModel[33].setRotationPoint(46F, -18F, -5F);

        defaultScopeModel[34].addShapeBox(-54.5F, -24.75F, 5.5F, 1, 3, 2, 0F, 0.5F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, -0.25F, 0.5F, -0.75F, -0.25F, 0.5F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.5F, 0.5F, -1.25F, 0.5F); // Import
        defaultScopeModel[34].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[35].addShapeBox(-54.5F, -24.75F, 0.5F, 1, 3, 2, 0F, 0.5F, -0.75F, -0.25F, 0.0F, -1.0F, -0.25F, 0.0F, -0.5F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -1.25F, 0.5F, 0.0F, -1.25F, 0.5F, 0.0F, -1.25F, 0.0F, 0.5F, -1.25F, 0.0F); // Import
        defaultScopeModel[35].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[36].addShapeBox(-54.5F, -24.75F, 3F, 1, 3, 2, 0F, 0.5F, -0.25F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.5F, -0.25F, 0.5F, 0.5F, -1.25F, 0.5F, 0.0F, -1.25F, 0.5F, 0.0F, -1.25F, 0.5F, 0.5F, -1.25F, 0.5F); // Import
        defaultScopeModel[36].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[37].addShapeBox(-55.5F, -23F, 0.5F, 2, 1, 7, 0F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, -0.75F, 0.5F, 0.0F, -0.75F, 0.5F, 0.0F, -0.75F, 0.5F, -0.5F, -0.75F, 0.5F); // Import
        defaultScopeModel[37].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[38].addShapeBox(-56.5F, -22.5F, 1F, 1, 1, 6, 0F, -0.3F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.3F, 0.05F, 0.5F, -0.3F, -0.55F, 0.5F, -0.25F, -0.55F, 0.5F, -0.25F, -0.55F, 0.5F, -0.3F, -0.55F, 0.5F); // Import
        defaultScopeModel[38].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[39].addShapeBox(-56F, -23.5F, 1F, 1, 2, 6, 0F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, -0.55F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -0.55F, 0.5F); // Import
        defaultScopeModel[39].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[40].addShapeBox(-57F, -24F, 1F, 1, 2, 6, 0F, -0.25F, -0.45F, 0.5F, -0.25F, -0.45F, 0.5F, -0.25F, -0.45F, 0.5F, -0.25F, -0.45F, 0.5F, -0.25F, -0.55F, 0.5F, -0.25F, -0.55F, 0.5F, -0.25F, -0.55F, 0.5F, -0.25F, -0.55F, 0.5F); // Import
        defaultScopeModel[40].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[41].addShapeBox(-56.5F, -23.5F, 1F, 1, 2, 6, 0F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F); // Import
        defaultScopeModel[41].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[42].addShapeBox(-55.75F, -24.25F, 1F, 1, 1, 6, 0F, -0.5F, -0.7F, 0.5F, -0.25F, -0.7F, 0.5F, -0.25F, -0.7F, 0.5F, -0.5F, -0.7F, 0.5F, -0.5F, 0.7F, 0.5F, -0.25F, 0.2F, 0.5F, -0.25F, 0.2F, 0.5F, -0.5F, 0.7F, 0.5F); // Import
        defaultScopeModel[42].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[43].addShapeBox(-57.5F, -22.5F, 1F, 1, 1, 1, 0F, -0.25F, 0.05F, 0.5F, -0.3F, 0.05F, 0.5F, -0.3F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, -0.3F, 0.5F, -0.3F, -0.3F, 0.5F, -0.3F, -0.3F, 0.5F, -0.25F, -0.3F, 0.5F); // Import
        defaultScopeModel[43].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[44].addShapeBox(-57.5F, -23.5F, 1F, 1, 2, 1, 0F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F); // Import
        defaultScopeModel[44].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[45].addShapeBox(-58F, -22.25F, 1F, 1, 1, 1, 0F, -0.2F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.2F, 0.05F, 0.5F, -0.2F, -1.05F, 0.5F, -0.25F, -0.55F, 0.5F, -0.25F, -0.55F, 0.5F, -0.2F, -1.05F, 0.5F); // Import
        defaultScopeModel[45].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[46].addShapeBox(-58F, -22.5F, 1F, 1, 1, 1, 0F, -0.2F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.2F, 0.05F, 0.5F, -0.2F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.2F, -0.8F, 0.5F); // Import
        defaultScopeModel[46].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[47].addShapeBox(-58F, -22.75F, 1F, 1, 1, 1, 0F, -0.5F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.5F, 0.05F, 0.5F, -0.2F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.2F, -0.8F, 0.5F); // Import
        defaultScopeModel[47].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[48].addShapeBox(-58F, -23F, 1F, 1, 1, 1, 0F, -0.5F, 0.55F, 0.5F, -0.25F, 0.55F, 0.5F, -0.25F, 0.55F, 0.5F, -0.5F, 0.55F, 0.5F, -0.5F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.5F, -0.8F, 0.5F); // Import
        defaultScopeModel[48].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[49].addShapeBox(-57.25F, -24.75F, 1F, 2, 2, 6, 0F, -0.5F, 0.5F, 0.5F, 0.25F, 0.5F, 0.5F, 0.25F, 0.5F, 0.5F, -0.5F, 0.5F, 0.5F, -0.5F, -0.8F, 0.5F, 0.25F, -0.8F, 0.5F, 0.25F, -0.8F, 0.5F, -0.5F, -0.8F, 0.5F); // Import
        defaultScopeModel[49].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[50].addShapeBox(-58.25F, -26.75F, 1.5F, 3, 2, 5, 0F, -0.45F, 0.5F, 0.5F, 0.25F, 0.5F, 0.5F, 0.25F, 0.5F, 0.5F, -0.45F, 0.5F, 0.5F, -0.45F, -0.5F, 0.5F, 0.25F, -0.5F, 0.5F, 0.25F, -0.5F, 0.5F, -0.45F, -0.5F, 0.5F); // Import
        defaultScopeModel[50].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[51].addShapeBox(-58.3F, -25.75F, 0.5F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, -0.5F, 0.5F, -0.5F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.5F, -0.5F); // Import
        defaultScopeModel[51].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[52].addShapeBox(-57.8F, -25.75F, 0.5F, 1, 1, 1, 0F, -0.5F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.25F, -0.5F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.5F, -0.5F); // Import
        defaultScopeModel[52].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[53].addShapeBox(-55.5F, -25.75F, 0.5F, 1, 1, 1, 0F, 0.0F, -0.25F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        defaultScopeModel[53].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[54].addShapeBox(-56F, -25.75F, 0.5F, 1, 1, 1, 0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        defaultScopeModel[54].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[55].addShapeBox(-58.3F, -25.75F, 7F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, -0.5F, 0.5F, -0.5F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.5F, -0.5F); // Import
        defaultScopeModel[55].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[56].addShapeBox(-57.8F, -25.75F, 7F, 1, 1, 1, 0F, -0.5F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.25F, -0.5F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.5F, -0.5F); // Import
        defaultScopeModel[56].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[57].addShapeBox(-55.5F, -25.75F, 7F, 1, 1, 1, 0F, 0.0F, -0.25F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        defaultScopeModel[57].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[58].addShapeBox(-56F, -25.75F, 7F, 1, 1, 1, 0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        defaultScopeModel[58].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[59].addShapeBox(-58F, -24.5F, 1F, 1, 1, 1, 0F, -0.2F, -0.8F, 0.5F, -0.5F, -0.8F, 0.5F, -0.5F, -0.8F, 0.5F, -0.2F, -0.8F, 0.5F, -0.5F, 0.05F, 0.5F, -0.5F, 0.05F, 0.5F, -0.5F, 0.05F, 0.5F, -0.5F, 0.05F, 0.5F); // Import
        defaultScopeModel[59].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[60].addShapeBox(-58F, -26F, 1F, 1, 2, 1, 0F, -0.2F, -0.75F, 0.5F, -0.5F, -0.75F, 0.5F, -0.5F, -0.75F, 0.5F, -0.2F, -0.75F, 0.5F, -0.2F, 0.3F, 0.5F, -0.5F, 0.3F, 0.5F, -0.5F, 0.3F, 0.5F, -0.2F, 0.3F, 0.5F); // Import
        defaultScopeModel[60].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[61].addShapeBox(-57.5F, -22.5F, 6F, 1, 1, 1, 0F, -0.25F, 0.05F, 0.5F, -0.3F, 0.05F, 0.5F, -0.3F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, -0.3F, 0.5F, -0.3F, -0.3F, 0.5F, -0.3F, -0.3F, 0.5F, -0.25F, -0.3F, 0.5F); // Import
        defaultScopeModel[61].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[62].addShapeBox(-57.5F, -23.5F, 6F, 1, 2, 1, 0F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F, -0.25F, -1.05F, 0.5F); // Import
        defaultScopeModel[62].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[63].addShapeBox(-58F, -22.25F, 6F, 1, 1, 1, 0F, -0.2F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.2F, 0.05F, 0.5F, -0.2F, -1.05F, 0.5F, -0.25F, -0.55F, 0.5F, -0.25F, -0.55F, 0.5F, -0.2F, -1.05F, 0.5F); // Import
        defaultScopeModel[63].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[64].addShapeBox(-58F, -22.5F, 6F, 1, 1, 1, 0F, -0.2F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.2F, 0.05F, 0.5F, -0.2F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.2F, -0.8F, 0.5F); // Import
        defaultScopeModel[64].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[65].addShapeBox(-58F, -22.75F, 6F, 1, 1, 1, 0F, -0.5F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.25F, 0.05F, 0.5F, -0.5F, 0.05F, 0.5F, -0.2F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.2F, -0.8F, 0.5F); // Import
        defaultScopeModel[65].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[66].addShapeBox(-58F, -23F, 6F, 1, 1, 1, 0F, -0.5F, 0.55F, 0.5F, -0.25F, 0.55F, 0.5F, -0.25F, 0.55F, 0.5F, -0.5F, 0.55F, 0.5F, -0.5F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.25F, -0.8F, 0.5F, -0.5F, -0.8F, 0.5F); // Import
        defaultScopeModel[66].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[67].addShapeBox(-58F, -24.5F, 6F, 1, 1, 1, 0F, -0.2F, -0.8F, 0.5F, -0.5F, -0.8F, 0.5F, -0.5F, -0.8F, 0.5F, -0.2F, -0.8F, 0.5F, -0.5F, 0.05F, 0.5F, -0.5F, 0.05F, 0.5F, -0.5F, 0.05F, 0.5F, -0.5F, 0.05F, 0.5F); // Import
        defaultScopeModel[67].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[68].addShapeBox(-58F, -26F, 6F, 1, 2, 1, 0F, -0.2F, -0.75F, 0.5F, -0.5F, -0.75F, 0.5F, -0.5F, -0.75F, 0.5F, -0.2F, -0.75F, 0.5F, -0.2F, 0.3F, 0.5F, -0.5F, 0.3F, 0.5F, -0.5F, 0.3F, 0.5F, -0.2F, 0.3F, 0.5F); // Import
        defaultScopeModel[68].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[69].addShapeBox(-58F, -26F, 6F, 2, 2, 1, 0F, -0.5F, -0.75F, 0.5F, -0.75F, -0.75F, 0.5F, -0.75F, -0.75F, 0.5F, -0.5F, -0.75F, 0.5F, -0.5F, 0.45F, 0.5F, -0.75F, 0.45F, 0.5F, -0.75F, 0.45F, 0.5F, -0.5F, 0.45F, 0.5F); // Import
        defaultScopeModel[69].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[70].addShapeBox(-58F, -26F, 1F, 2, 2, 1, 0F, -0.5F, -0.75F, 0.5F, -0.75F, -0.75F, 0.5F, -0.75F, -0.75F, 0.5F, -0.5F, -0.75F, 0.5F, -0.5F, 0.45F, 0.5F, -0.75F, 0.45F, 0.5F, -0.75F, 0.45F, 0.5F, -0.5F, 0.45F, 0.5F); // Import
        defaultScopeModel[70].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[71].addShapeBox(-58F, -26F, 2F, 2, 1, 1, 0F, -0.2F, -0.75F, -0.5F, -0.75F, -0.75F, -0.5F, -0.75F, -0.75F, 0.0F, -0.2F, -0.75F, 0.0F, -0.2F, 0.2F, -0.5F, -0.75F, 0.2F, -0.5F, -0.75F, 0.2F, -0.5F, -0.2F, 0.2F, -0.5F); // Import
        defaultScopeModel[71].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[72].addShapeBox(-58F, -26F, 5F, 2, 1, 1, 0F, -0.2F, -0.75F, 0.0F, -0.75F, -0.75F, 0.0F, -0.75F, -0.75F, -0.5F, -0.2F, -0.75F, -0.5F, -0.2F, 0.2F, -0.5F, -0.75F, 0.2F, -0.5F, -0.75F, 0.2F, -0.5F, -0.2F, 0.2F, -0.5F); // Import
        defaultScopeModel[72].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[73].addShapeBox(-58.25F, -28.5F, 1.5F, 3, 2, 1, 0F, -0.95F, 0.5F, 0.5F, -0.5F, 0.5F, 0.5F, -0.5F, 0.5F, -0.25F, -0.95F, 0.5F, -0.25F, -0.45F, -0.75F, 0.5F, 0.25F, -0.75F, 0.5F, 0.25F, -0.75F, -0.25F, -0.45F, -0.75F, -0.25F); // Import
        defaultScopeModel[73].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[74].addShapeBox(-58.25F, -30F, 1F, 3, 1, 1, 0F, -1.25F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.25F, -1.25F, -0.5F, 0.25F, -0.95F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.25F, -0.95F, 0.0F, 0.25F); // Import
        defaultScopeModel[74].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[75].addShapeBox(-58.25F, -28.5F, 6.25F, 3, 2, 1, 0F, -0.95F, 0.5F, 0.5F, -0.5F, 0.5F, 0.5F, -0.5F, 0.5F, -0.25F, -0.95F, 0.5F, -0.25F, -0.45F, -0.75F, 0.5F, 0.25F, -0.75F, 0.5F, 0.25F, -0.75F, -0.25F, -0.45F, -0.75F, -0.25F); // Import
        defaultScopeModel[75].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[76].addShapeBox(-58.25F, -30F, 5.75F, 3, 1, 1, 0F, -1.25F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.25F, -1.25F, -0.5F, 0.25F, -0.95F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.25F, -0.95F, 0.0F, 0.25F); // Import
        defaultScopeModel[76].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[77].addShapeBox(-58.5F, -22.5F, 1.5F, 3, 1, 5, 0F, -0.75F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, 0.25F, 0.0F, 0.5F, 0.25F, 0.0F, 0.5F, 0.25F, 0.0F, -0.75F, 0.25F, 0.0F); // Import
        defaultScopeModel[77].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[78].addShapeBox(-56.75F, -28.25F, 1.25F, 1, 1, 5, 0F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F); // Import
        defaultScopeModel[78].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[79].addShapeBox(-56.75F, -28.25F, 3F, 1, 1, 2, 0F, 0.0F, 0F, 0F, 0.0F, 0F, 0F, 0.0F, 0F, 0F, 0.0F, 0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F); // Import
        defaultScopeModel[79].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[80].addShapeBox(-56.75F, -29.5F, 3F, 1, 1, 2, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, 0.0F, 0F, 0.0F, -0.75F, 0F, 0.0F, -0.75F, 0F, 0.0F, -0.75F, 0F, 0.0F, -0.75F, 0F); // Import
        defaultScopeModel[80].setRotationPoint(46F, -18.25F, -4F);

        defaultScopeModel[81].addShapeBox(-56.75F, -29.25F, 3F, 1, 1, 2, 0F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -1.35F, 0.0F, 0.25F, -1.35F, 0.0F, 0F, -0.25F, 0.0F, 0F, -0.25F, 0.0F, 0F, -1.35F, 0.0F, 0F, -1.35F); // Import
        defaultScopeModel[81].setRotationPoint(46F, -18F, -4.25F);

        defaultScopeModel[82].addShapeBox(-56.75F, -29.25F, 4.25F, 1, 1, 2, 0F, 0.0F, 0.25F, -0.1F, 0.0F, 0.25F, -0.1F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, -1.5F, 0.0F, 0F, -0.1F, 0.0F, 0F, -0.1F, 0.0F, 0F, -1.5F, 0.0F, 0F, -1.5F); // Import
        defaultScopeModel[82].setRotationPoint(46F, -18F, -3.75F);

        defaultScopeModel[83].addShapeBox(-56.75F, -29.75F, 3F, 1, 1, 2, 0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.75F, 0F, 0.0F, -0.75F, 0F, 0.0F, -0.75F, 0F, 0.0F, -0.75F, 0F); // Import
        defaultScopeModel[83].setRotationPoint(46F, -18.25F, -4F);

        defaultScopeModel[84].addShapeBox(-56.75F, -29.25F, 3.85F, 1, 1, 2, 0F, 0F, 0.0F, -0.2F, 0.0F, 0.0F, -0.2F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, -0.7F, -0.5F, 0.0F, -0.7F, -0.5F, 0.0F, -0.8F, -1.5F, 0.0F, -0.8F, -1.5F); // Import
        defaultScopeModel[84].setRotationPoint(46F, -18.25F, -3.75F);

        defaultScopeModel[85].addShapeBox(-56.75F, -29.5F, 3.85F, 1, 1, 2, 0F, 0.0F, -0.7F, -0.5F, 0.0F, -0.7F, -0.5F, 0.0F, -0.8F, -1.5F, 0.0F, -0.8F, -1.5F, 0.0F, 0F, -0.2F, 0.0F, 0.0F, -0.2F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        defaultScopeModel[85].setRotationPoint(46F, -17.75F, -3.75F);

        defaultScopeModel[86].addShapeBox(-56.75F, -29.5F, 2.15F, 1, 1, 2, 0F, 0.0F, -0.8F, -1.5F, 0.0F, -0.8F, -1.5F, 0.0F, -0.7F, -0.5F, 0.0F, -0.7F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.2F, 0.0F, 0.0F, -0.2F); // Import
        defaultScopeModel[86].setRotationPoint(46F, -17.75F, -4.25F);

        defaultScopeModel[87].addShapeBox(-56.75F, -29.25F, 2.15F, 1, 1, 2, 0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.2F, 0.0F, 0.0F, -0.2F, 0.0F, -0.8F, -1.5F, 0.0F, -0.8F, -1.5F, 0.0F, -0.7F, -0.5F, 0.0F, -0.7F, -0.5F); // Import
        defaultScopeModel[87].setRotationPoint(46F, -18.25F, -4.25F);

        defaultScopeModel[88].addShapeBox(42.75F, -24.75F, 1F, 3, 5, 6, 0F, -0.5F, 0.5F, 0.5F, 0.25F, 0.5F, 0.5F, 0.25F, 0.5F, 0.5F, -0.5F, 0.5F, 0.5F, -0.5F, -0.8F, 0.5F, 0.25F, -0.8F, 0.5F, 0.25F, -0.8F, 0.5F, -0.5F, -0.8F, 0.5F); // Import
        defaultScopeModel[88].setRotationPoint(45F, -18F, -4F);

        defaultScopeModel[89].addShapeBox(41.75F, -26.75F, 1.5F, 3, 2, 5, 0F, -0.45F, 0.5F, 0.5F, 0.25F, 0.5F, 0.5F, 0.25F, 0.5F, 0.5F, -0.45F, 0.5F, 0.5F, -0.45F, -0.5F, 0.5F, 0.25F, -0.5F, 0.5F, 0.25F, -0.5F, 0.5F, -0.45F, -0.5F, 0.5F); // Import
        defaultScopeModel[89].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[90].addShapeBox(41.7F, -25.75F, 0.5F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, -0.5F, 0.5F, -0.5F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.5F, -0.5F); // Import
        defaultScopeModel[90].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[91].addShapeBox(42.2F, -25.75F, 0.5F, 1, 1, 1, 0F, -0.5F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.25F, -0.5F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.5F, -0.5F); // Import
        defaultScopeModel[91].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[92].addShapeBox(44.5F, -25.75F, 0.5F, 1, 1, 1, 0F, 0.0F, -0.25F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        defaultScopeModel[92].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[93].addShapeBox(44F, -25.75F, 0.5F, 1, 1, 1, 0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        defaultScopeModel[93].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[94].addShapeBox(41.7F, -25.75F, 7F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, -0.5F, 0.5F, -0.5F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.5F, -0.5F); // Import
        defaultScopeModel[94].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[95].addShapeBox(42.2F, -25.75F, 7F, 1, 1, 1, 0F, -0.5F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.25F, -0.5F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, -0.5F, -0.5F, -0.5F); // Import
        defaultScopeModel[95].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[96].addShapeBox(44.5F, -25.75F, 7F, 1, 1, 1, 0F, 0.0F, -0.25F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        defaultScopeModel[96].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[97].addShapeBox(44F, -25.75F, 7F, 1, 1, 1, 0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F); // Import
        defaultScopeModel[97].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[98].addShapeBox(41.75F, -28.5F, 1.5F, 3, 2, 1, 0F, -0.95F, 0.5F, 0.5F, -0.5F, 0.5F, 0.5F, -0.5F, 0.5F, -0.25F, -0.95F, 0.5F, -0.25F, -0.45F, -0.75F, 0.5F, 0.25F, -0.75F, 0.5F, 0.25F, -0.75F, -0.25F, -0.45F, -0.75F, -0.25F); // Import
        defaultScopeModel[98].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[99].addShapeBox(41.75F, -30F, 1F, 3, 1, 1, 0F, -1.25F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.25F, -1.25F, -0.5F, 0.25F, -0.95F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.25F, -0.95F, 0.0F, 0.25F); // Import
        defaultScopeModel[99].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[100].addShapeBox(41.75F, -28.5F, 6.25F, 3, 2, 1, 0F, -0.95F, 0.5F, 0.5F, -0.5F, 0.5F, 0.5F, -0.5F, 0.5F, -0.25F, -0.95F, 0.5F, -0.25F, -0.45F, -0.75F, 0.5F, 0.25F, -0.75F, 0.5F, 0.25F, -0.75F, -0.25F, -0.45F, -0.75F, -0.25F); // Import
        defaultScopeModel[100].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[101].addShapeBox(41.75F, -30F, 5.75F, 3, 1, 1, 0F, -1.25F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.25F, -1.25F, -0.5F, 0.25F, -0.95F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.25F, -0.95F, 0.0F, 0.25F); // Import
        defaultScopeModel[101].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[102].addShapeBox(-57.5F, -26.5F, 7F, 1, 1, 1, 0F, 0.0F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.5F, -0.75F, 0.0F, -0.75F); // Import
        defaultScopeModel[102].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[103].addShapeBox(-56.75F, -26.5F, 7F, 1, 1, 1, 0F, 0.0F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        defaultScopeModel[103].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[104].addShapeBox(-56F, -26.5F, 7F, 1, 1, 1, 0F, 0.0F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        defaultScopeModel[104].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[105].addShapeBox(-57.5F, -27.25F, 7F, 2, 1, 1, 0F, 0.0F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F); // Import
        defaultScopeModel[105].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[106].addShapeBox(-56F, -27.75F, 7F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F); // Import
        defaultScopeModel[106].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[107].addShapeBox(-56.75F, -28F, 7F, 1, 1, 1, 0F, 0.0F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F); // Import
        defaultScopeModel[107].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[108].addShapeBox(-57.5F, -27.75F, 7F, 1, 1, 1, 0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.5F, -0.75F, 0.0F, -0.5F, 0.0F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F); // Import
        defaultScopeModel[108].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[109].addShapeBox(-57.5F, -27.25F, 0F, 2, 1, 1, 0F, -0.25F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.25F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[109].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[110].addShapeBox(-57.5F, -27.75F, 0F, 1, 1, 1, 0F, -0.75F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        defaultScopeModel[110].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[111].addShapeBox(-56.75F, -28F, 0F, 1, 1, 1, 0F, 0.0F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[111].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[112].addShapeBox(-56F, -27.75F, 0F, 1, 1, 1, 0F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, -0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        defaultScopeModel[112].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[113].addShapeBox(-57.5F, -26.5F, 0F, 1, 1, 1, 0F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.75F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F); // Import
        defaultScopeModel[113].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[114].addShapeBox(-56.75F, -26.5F, 0F, 1, 1, 1, 0F, 0.0F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[114].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[115].addShapeBox(-56F, -26.5F, 0F, 1, 1, 1, 0F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, -0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[115].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[116].addShapeBox(43.25F, -29.25F, 3.5F, 1, 2, 1, 0F, 0.0F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F); // Import
        defaultScopeModel[116].setRotationPoint(46F, -18F, -4F);

        defaultScopeModel[117].addShapeBox(43F, -28.25F, 3.5F, 1, 1, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[117].setRotationPoint(46F, -18F, -4F);


        defaultStockModel = new ModelRendererTurbo[49];
        defaultStockModel[0] = new ModelRendererTurbo(this, 273, 161, textureX, textureY); // Import
        defaultStockModel[1] = new ModelRendererTurbo(this, 321, 161, textureX, textureY); // Import
        defaultStockModel[2] = new ModelRendererTurbo(this, 377, 161, textureX, textureY); // Import
        defaultStockModel[3] = new ModelRendererTurbo(this, 425, 161, textureX, textureY); // Import
        defaultStockModel[4] = new ModelRendererTurbo(this, 457, 161, textureX, textureY); // Import
        defaultStockModel[5] = new ModelRendererTurbo(this, 113, 169, textureX, textureY); // Import
        defaultStockModel[6] = new ModelRendererTurbo(this, 201, 169, textureX, textureY); // Import
        defaultStockModel[7] = new ModelRendererTurbo(this, 1, 177, textureX, textureY); // Import
        defaultStockModel[8] = new ModelRendererTurbo(this, 257, 161, textureX, textureY); // Import
        defaultStockModel[9] = new ModelRendererTurbo(this, 33, 177, textureX, textureY); // Import
        defaultStockModel[10] = new ModelRendererTurbo(this, 65, 177, textureX, textureY); // Import
        defaultStockModel[11] = new ModelRendererTurbo(this, 489, 161, textureX, textureY); // Import
        defaultStockModel[12] = new ModelRendererTurbo(this, 305, 161, textureX, textureY); // Import
        defaultStockModel[13] = new ModelRendererTurbo(this, 97, 177, textureX, textureY); // Import
        defaultStockModel[14] = new ModelRendererTurbo(this, 497, 89, textureX, textureY); // Import
        defaultStockModel[15] = new ModelRendererTurbo(this, 449, 161, textureX, textureY); // Import
        defaultStockModel[16] = new ModelRendererTurbo(this, 137, 169, textureX, textureY); // Import
        defaultStockModel[17] = new ModelRendererTurbo(this, 225, 169, textureX, textureY); // Import
        defaultStockModel[18] = new ModelRendererTurbo(this, 25, 177, textureX, textureY); // Import
        defaultStockModel[19] = new ModelRendererTurbo(this, 145, 177, textureX, textureY); // Import
        defaultStockModel[20] = new ModelRendererTurbo(this, 169, 177, textureX, textureY); // Import
        defaultStockModel[21] = new ModelRendererTurbo(this, 241, 177, textureX, textureY); // Import
        defaultStockModel[22] = new ModelRendererTurbo(this, 305, 177, textureX, textureY); // Import
        defaultStockModel[23] = new ModelRendererTurbo(this, 337, 177, textureX, textureY); // Import
        defaultStockModel[24] = new ModelRendererTurbo(this, 257, 177, textureX, textureY); // Import
        defaultStockModel[25] = new ModelRendererTurbo(this, 369, 177, textureX, textureY); // Import
        defaultStockModel[26] = new ModelRendererTurbo(this, 385, 177, textureX, textureY); // Import
        defaultStockModel[27] = new ModelRendererTurbo(this, 401, 185, textureX, textureY); // Import
        defaultStockModel[28] = new ModelRendererTurbo(this, 113, 185, textureX, textureY); // Import
        defaultStockModel[29] = new ModelRendererTurbo(this, 185, 185, textureX, textureY); // Import
        defaultStockModel[30] = new ModelRendererTurbo(this, 1, 193, textureX, textureY); // Import
        defaultStockModel[31] = new ModelRendererTurbo(this, 33, 193, textureX, textureY); // Import
        defaultStockModel[32] = new ModelRendererTurbo(this, 65, 193, textureX, textureY); // Import
        defaultStockModel[33] = new ModelRendererTurbo(this, 145, 193, textureX, textureY); // Import
        defaultStockModel[34] = new ModelRendererTurbo(this, 73, 89, textureX, textureY); // Import
        defaultStockModel[35] = new ModelRendererTurbo(this, 1, 97, textureX, textureY); // Import
        defaultStockModel[36] = new ModelRendererTurbo(this, 505, 97, textureX, textureY); // Import
        defaultStockModel[37] = new ModelRendererTurbo(this, 497, 105, textureX, textureY); // Import
        defaultStockModel[38] = new ModelRendererTurbo(this, 505, 105, textureX, textureY); // Import
        defaultStockModel[39] = new ModelRendererTurbo(this, 505, 121, textureX, textureY); // Import
        defaultStockModel[40] = new ModelRendererTurbo(this, 177, 201, textureX, textureY); // Import
        defaultStockModel[41] = new ModelRendererTurbo(this, 273, 201, textureX, textureY); // Import
        defaultStockModel[42] = new ModelRendererTurbo(this, 345, 201, textureX, textureY); // Import
        defaultStockModel[43] = new ModelRendererTurbo(this, 201, 185, textureX, textureY); // Import
        defaultStockModel[44] = new ModelRendererTurbo(this, 217, 185, textureX, textureY); // Import
        defaultStockModel[45] = new ModelRendererTurbo(this, 473, 201, textureX, textureY); // Import
        defaultStockModel[46] = new ModelRendererTurbo(this, 1, 209, textureX, textureY); // Import
        defaultStockModel[47] = new ModelRendererTurbo(this, 41, 209, textureX, textureY); // Import
        defaultStockModel[48] = new ModelRendererTurbo(this, 121, 201, textureX, textureY); // Import

        defaultStockModel[0].addShapeBox(-106F, -9.75F, -1F, 10, 6, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[0].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[1].addShapeBox(-98F, -3.75F, -1F, 20, 2, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        defaultStockModel[1].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[2].addShapeBox(-98F, -1.75F, 0F, 20, 1, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        defaultStockModel[2].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[3].addShapeBox(-96F, -9.75F, -1F, 4, 6, 10, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[3].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[4].addShapeBox(-86F, -9.75F, -2F, 8, 6, 12, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[4].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[5].addShapeBox(-91F, -9.75F, -2F, 5, 1, 12, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        defaultStockModel[5].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[6].addShapeBox(-91.5F, -8.75F, -1F, 6, 5, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[6].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[7].addShapeBox(-101F, -3.75F, -1F, 3, 2, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[7].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[8].addShapeBox(-101F, -1.75F, 0F, 3, 1, 8, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 3.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 3.0F, -1.0F); // Import
        defaultStockModel[8].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[9].addShapeBox(-106F, -3.75F, -1F, 5, 2, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[9].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[10].addShapeBox(-106F, -1.75F, -1F, 5, 4, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        defaultStockModel[10].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[11].addShapeBox(-106F, 2.25F, 1F, 5, 4, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.15F, -0.75F, 0.0F, -0.15F, -0.75F, 0.0F, -0.15F, 0.0F, 0.0F, -0.15F); // Import
        defaultStockModel[11].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[12].addShapeBox(-104F, 6.25F, 1F, 3, 1, 6, 0F, 1.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 1.0F, 0.0F, -0.25F, 0.25F, 0.0F, -0.3F, -0.5F, 0.0F, -0.3F, -0.5F, 0.0F, -0.3F, 0.25F, 0.0F, -0.3F); // Import
        defaultStockModel[12].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[13].addShapeBox(-104F, 7.25F, 1F, 3, 7, 6, 0F, 0.25F, 0.0F, -0.3F, -0.5F, 0.0F, -0.3F, -0.5F, 0.0F, -0.3F, 0.25F, 0.0F, -0.3F, 2.25F, 0.0F, -0.8F, -3.25F, 0.0F, -0.8F, -3.25F, 0.0F, -0.8F, 2.25F, 0.0F, -0.8F); // Import
        defaultStockModel[13].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[14].addShapeBox(-106F, 14.25F, 2F, 3, 1, 4, 0F, 0.25F, 0.0F, 0.2F, -1.25F, 0.0F, 0.2F, -1.25F, 0.0F, 0.2F, 0.25F, 0.0F, 0.2F, 0.25F, 0.25F, 0.1F, -2.0F, 0.25F, 0.1F, -2.0F, 0.25F, 0.1F, 0.25F, 0.25F, 0.1F); // Import
        defaultStockModel[14].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[15].addShapeBox(-110F, 15.5F, 2F, 5, 1, 4, 0F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.1F, 0.0F, 0.5F, 0.0F); // Import
        defaultStockModel[15].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[16].addShapeBox(-110F, 14.25F, 1F, 4, 1, 6, 0F, 0.0F, 0.0F, -0.8F, -0.25F, 0.0F, -0.8F, -0.25F, 0.0F, -0.8F, 0.0F, 0.0F, -0.8F, 0.0F, 0.25F, -0.9F, -0.25F, 0.25F, -0.9F, -0.25F, 0.25F, -0.9F, 0.0F, 0.25F, -0.9F); // Import
        defaultStockModel[16].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[17].addShapeBox(-110F, 13F, 1F, 2, 1, 6, 0F, 0.0F, 0.0F, -0.75F, 0.5F, 0.0F, -0.75F, 0.5F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.25F, -0.8F, 1.0F, 0.25F, -0.8F, 1.0F, 0.25F, -0.8F, 0.0F, 0.25F, -0.8F); // Import
        defaultStockModel[17].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[18].addShapeBox(-110F, 12F, 1F, 2, 1, 6, 0F, 0.0F, 0.0F, -0.65F, 0.5F, 0.0F, -0.65F, 0.5F, 0.0F, -0.65F, 0.0F, 0.0F, -0.65F, 0.0F, 0.0F, -0.75F, 0.5F, 0.0F, -0.75F, 0.5F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F); // Import
        defaultStockModel[18].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[19].addShapeBox(-110F, 6F, 1F, 2, 6, 6, 0F, 0.0F, -0.25F, -0.25F, 2.5F, -0.25F, -0.25F, 2.5F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, 0.0F, -0.65F, 0.5F, 0.0F, -0.65F, 0.5F, 0.0F, -0.65F, 0.0F, 0.0F, -0.65F); // Import
        defaultStockModel[19].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[20].addShapeBox(-110F, 2.25F, 1F, 4, 4, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F); // Import
        defaultStockModel[20].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[21].addShapeBox(-111F, 2.25F, 1F, 1, 15, 6, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.5F, -0.25F, -1.0F); // Import
        defaultStockModel[21].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[22].addShapeBox(-111F, -1.75F, -1F, 5, 4, 10, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F); // Import
        defaultStockModel[22].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[23].addShapeBox(-111F, -9.75F, -1F, 5, 8, 10, 0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        defaultStockModel[23].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[24].addShapeBox(-113.5F, -9.75F, -1F, 2, 24, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[24].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[25].addShapeBox(-113.5F, 14F, -1F, 2, 2, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        defaultStockModel[25].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[26].addShapeBox(-113.5F, 16F, 0F, 2, 1, 8, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        defaultStockModel[26].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[27].addShapeBox(-107F, -11.25F, 0.5F, 40, 2, 7, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[27].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[28].addShapeBox(-113F, -14.75F, -1F, 7, 5, 10, 0F, 0.5F, 0.0F, -1.0F, -3.0F, 0.0F, -1.0F, -3.0F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        defaultStockModel[28].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[29].addShapeBox(-113F, -15.75F, 0F, 3, 1, 8, 0F, 0.5F, 0.0F, -1.0F, -1.0F, 0.0F, -1.0F, -1.0F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F); // Import
        defaultStockModel[29].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[30].addShapeBox(-78F, -3.75F, -0.5F, 10, 2, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F); // Import
        defaultStockModel[30].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[31].addShapeBox(-78F, -2.25F, 0.5F, 10, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F); // Import
        defaultStockModel[31].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[32].addShapeBox(-78F, -7.75F, -0.5F, 10, 4, 9, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[32].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[33].addShapeBox(-78F, -9.25F, -1F, 10, 1, 10, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[33].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[34].addShapeBox(-78F, -8.25F, -1F, 2, 5, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        defaultStockModel[34].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[35].addShapeBox(-74.5F, -8.25F, -1F, 2, 5, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        defaultStockModel[35].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[36].addShapeBox(-71F, -8.25F, -1F, 2, 5, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        defaultStockModel[36].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[37].addShapeBox(-78F, -8.25F, 8F, 2, 5, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        defaultStockModel[37].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[38].addShapeBox(-74.5F, -8.25F, 8F, 2, 5, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        defaultStockModel[38].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[39].addShapeBox(-71F, -8.25F, 8F, 2, 5, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        defaultStockModel[39].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[40].addShapeBox(-98F, -10.75F, -1.5F, 29, 1, 11, 0F, 0.75F, 0.5F, 0.0F, 1.5F, 0.5F, 0.0F, 1.5F, 0.5F, 0.0F, 0.75F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[40].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[41].addShapeBox(-98F, -14.25F, -1.5F, 28, 3, 11, 0F, 0.0F, 0.5F, -1.5F, 0.0F, 2.5F, -1.5F, 0.0F, 2.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[41].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[42].addShapeBox(-98F, -16.25F, 0F, 28, 1, 8, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 2.0F, -2.0F, 0.0F, 2.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        defaultStockModel[42].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[43].addShapeBox(-99F, -14.25F, -1.5F, 1, 3, 11, 0F, 2.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 2.0F, 0.5F, -1.5F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        defaultStockModel[43].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[44].addShapeBox(-101F, -16.75F, 0F, 3, 2, 8, 0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[44].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[45].addShapeBox(-70F, -15.75F, -1.5F, 5, 4, 11, 0F, 0.0F, -0.75F, -1.05F, 0.0F, -0.75F, -1.05F, 0.0F, -0.75F, -1.05F, 0.0F, -0.75F, -1.05F, 0.0F, 0.5F, 0.0F, -2.5F, 0.5F, 0.0F, -2.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        defaultStockModel[45].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[46].addShapeBox(-70F, -16.5F, -1.5F, 5, 1, 11, 0F, 0.0F, -0.75F, -1.25F, 0.5F, -0.75F, -1.25F, 0.5F, -0.75F, -1.25F, 0.0F, -0.75F, -1.25F, 0.0F, 0.5F, -1.05F, 0.0F, 0.5F, -1.05F, 0.0F, 0.5F, -1.05F, 0.0F, 0.5F, -1.05F); // Import
        defaultStockModel[46].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[47].addShapeBox(-70F, -16.75F, -1.5F, 5, 1, 11, 0F, 0.0F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.25F, 0.5F, 0.0F, -1.25F, 0.5F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F); // Import
        defaultStockModel[47].setRotationPoint(46F, -18F, -4F);

        defaultStockModel[48].addShapeBox(-70F, -17.75F, 0F, 5, 1, 8, 0F, 0.0F, 0.5F, -2.0F, 0.5F, 0.5F, -2.0F, 0.5F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultStockModel[48].setRotationPoint(46F, -18F, -4F);


        ammoModel = new ModelRendererTurbo[49];
        ammoModel[0] = new ModelRendererTurbo(this, 417, 225, textureX, textureY); // Import
        ammoModel[1] = new ModelRendererTurbo(this, 89, 233, textureX, textureY); // Import
        ammoModel[2] = new ModelRendererTurbo(this, 161, 233, textureX, textureY); // Import
        ammoModel[3] = new ModelRendererTurbo(this, 217, 233, textureX, textureY); // Import
        ammoModel[4] = new ModelRendererTurbo(this, 273, 233, textureX, textureY); // Import
        ammoModel[5] = new ModelRendererTurbo(this, 329, 233, textureX, textureY); // Import
        ammoModel[6] = new ModelRendererTurbo(this, 377, 241, textureX, textureY); // Import
        ammoModel[7] = new ModelRendererTurbo(this, 41, 241, textureX, textureY); // Import
        ammoModel[8] = new ModelRendererTurbo(this, 489, 225, textureX, textureY); // Import
        ammoModel[9] = new ModelRendererTurbo(this, 465, 233, textureX, textureY); // Import
        ammoModel[10] = new ModelRendererTurbo(this, 425, 241, textureX, textureY); // Import
        ammoModel[11] = new ModelRendererTurbo(this, 1, 249, textureX, textureY); // Import
        ammoModel[12] = new ModelRendererTurbo(this, 97, 249, textureX, textureY); // Import
        ammoModel[13] = new ModelRendererTurbo(this, 137, 249, textureX, textureY); // Import
        ammoModel[14] = new ModelRendererTurbo(this, 177, 249, textureX, textureY); // Import
        ammoModel[15] = new ModelRendererTurbo(this, 57, 225, textureX, textureY); // Import
        ammoModel[16] = new ModelRendererTurbo(this, 129, 225, textureX, textureY); // Import
        ammoModel[17] = new ModelRendererTurbo(this, 17, 225, textureX, textureY); // Import
        ammoModel[18] = new ModelRendererTurbo(this, 409, 225, textureX, textureY); // Import
        ammoModel[19] = new ModelRendererTurbo(this, 209, 233, textureX, textureY); // Import
        ammoModel[20] = new ModelRendererTurbo(this, 505, 225, textureX, textureY); // Import
        ammoModel[21] = new ModelRendererTurbo(this, 57, 233, textureX, textureY); // Import
        ammoModel[22] = new ModelRendererTurbo(this, 265, 233, textureX, textureY); // Import
        ammoModel[23] = new ModelRendererTurbo(this, 273, 233, textureX, textureY); // Import
        ammoModel[24] = new ModelRendererTurbo(this, 321, 233, textureX, textureY); // Import
        ammoModel[25] = new ModelRendererTurbo(this, 1, 241, textureX, textureY); // Import
        ammoModel[26] = new ModelRendererTurbo(this, 329, 233, textureX, textureY); // Import
        ammoModel[27] = new ModelRendererTurbo(this, 65, 225, textureX, textureY); // Import
        ammoModel[28] = new ModelRendererTurbo(this, 17, 241, textureX, textureY); // Import
        ammoModel[29] = new ModelRendererTurbo(this, 209, 249, textureX, textureY); // Import
        ammoModel[30] = new ModelRendererTurbo(this, 377, 233, textureX, textureY); // Import
        ammoModel[31] = new ModelRendererTurbo(this, 481, 233, textureX, textureY); // Import
        ammoModel[32] = new ModelRendererTurbo(this, 145, 241, textureX, textureY); // Import
        ammoModel[33] = new ModelRendererTurbo(this, 489, 241, textureX, textureY); // Import
        ammoModel[34] = new ModelRendererTurbo(this, 257, 249, textureX, textureY); // Import
        ammoModel[35] = new ModelRendererTurbo(this, 153, 241, textureX, textureY); // Import
        ammoModel[36] = new ModelRendererTurbo(this, 505, 241, textureX, textureY); // Import
        ammoModel[37] = new ModelRendererTurbo(this, 273, 249, textureX, textureY); // Import
        ammoModel[38] = new ModelRendererTurbo(this, 281, 249, textureX, textureY); // Import
        ammoModel[39] = new ModelRendererTurbo(this, 289, 249, textureX, textureY); // Import
        ammoModel[40] = new ModelRendererTurbo(this, 297, 249, textureX, textureY); // Import
        ammoModel[41] = new ModelRendererTurbo(this, 313, 249, textureX, textureY); // Import
        ammoModel[42] = new ModelRendererTurbo(this, 89, 225, textureX, textureY); // Import
        ammoModel[43] = new ModelRendererTurbo(this, 321, 249, textureX, textureY); // Import
        ammoModel[44] = new ModelRendererTurbo(this, 337, 249, textureX, textureY); // Import
        ammoModel[45] = new ModelRendererTurbo(this, 433, 249, textureX, textureY); // Import
        ammoModel[46] = new ModelRendererTurbo(this, 473, 249, textureX, textureY); // Import
        ammoModel[47] = new ModelRendererTurbo(this, 1, 257, textureX, textureY); // Import
        ammoModel[48] = new ModelRendererTurbo(this, 97, 257, textureX, textureY); // Import

        ammoModel[0].addShapeBox(-22.5F, 6.25F, 0F, 17, 5, 8, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        ammoModel[0].setRotationPoint(46F, -18F, -4F);

        ammoModel[1].addShapeBox(-22.5F, 11.25F, 0F, 17, 5, 8, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[1].setRotationPoint(46F, -18F, -4F);

        ammoModel[2].addShapeBox(-21.5F, 16.25F, 0F, 17, 5, 8, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[2].setRotationPoint(46F, -18F, -4F);

        ammoModel[3].addShapeBox(-20.5F, 21.25F, 0F, 17, 4, 8, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[3].setRotationPoint(46F, -18F, -4F);

        ammoModel[4].addShapeBox(-20.25F, 25.25F, 0F, 18, 4, 8, 0F, -1.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        ammoModel[4].setRotationPoint(46F, -18F, -4F);

        ammoModel[5].addShapeBox(-19.25F, 29.25F, 0F, 18, 4, 8, 0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F); // Import
        ammoModel[5].setRotationPoint(46F, -18F, -4F);

        ammoModel[6].addShapeBox(-17.25F, 33.25F, 0F, 17, 6, 8, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -0.25F, -4.5F, 0.0F, -0.25F, -4.5F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        ammoModel[6].setRotationPoint(46F, -18F, -4F);

        ammoModel[7].addShapeBox(-16.5F, 34.15F, -0.5F, 17, 7, 9, 0F, -0.25F, -5.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.25F, -5.25F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, -5.5F, 0.0F, 0.0F, -5.5F, 0.0F, -1.5F, 0.0F, 0.0F); // Import
        ammoModel[7].setRotationPoint(46F, -18F, -4F);

        ammoModel[8].addShapeBox(-0.5F, 33.25F, -0.5F, 1, 2, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -0.55F, 0.0F); // Import
        ammoModel[8].setRotationPoint(46F, -18F, -4F);

        ammoModel[9].addShapeBox(-16.5F, 38F, -0.5F, 1, 2, 9, 0F, -0.65F, 0.0F, 0.0F, -0.15F, 0.0F, 0.0F, -0.15F, 0.0F, 0.0F, -0.65F, 0.0F, 0.0F, -0.25F, -0.6F, 0.0F, 0.2F, -0.87F, 0.0F, 0.2F, -0.87F, 0.0F, -0.25F, -0.6F, 0.0F); // Import
        ammoModel[9].setRotationPoint(46F, -18F, -4F);

        ammoModel[10].addShapeBox(-16.25F, 29.5F, 7.65F, 15, 1, 1, 0F, 0.35F, -5.0F, -0.3F, -0.45F, 0.0F, -0.3F, -0.95F, 0.0F, -0.2F, -0.15F, -5.0F, -0.2F, 0.05F, 5.0F, -0.3F, -0.15F, 0.0F, -0.3F, -0.65F, 0.0F, -0.2F, -0.45F, 5.0F, -0.2F); // Import
        ammoModel[10].setRotationPoint(46F, -18F, -4F);

        ammoModel[11].addShapeBox(-17.5F, 24F, 7.65F, 15, 1, 1, 0F, 0.8F, -5.0F, -0.3F, -0.85F, 0.0F, -0.3F, -1.35F, 0.0F, -0.2F, 0.3F, -5.0F, -0.2F, 0.5F, 5.0F, -0.3F, -0.6F, 0.0F, -0.3F, -1.1F, 0.0F, -0.2F, -0.05F, 5.0F, -0.2F); // Import
        ammoModel[11].setRotationPoint(46F, -18F, -4F);

        ammoModel[12].addShapeBox(-18.75F, 18.75F, 7.65F, 15, 1, 1, 0F, 1.0F, -4.5F, -0.3F, -0.7F, -0.5F, -0.3F, -1.2F, -0.5F, -0.2F, 0.5F, -4.5F, -0.2F, 0.7F, 4.5F, -0.3F, -0.5F, 0.5F, -0.3F, -1.0F, 0.5F, -0.2F, 0.2F, 4.5F, -0.2F); // Import
        ammoModel[12].setRotationPoint(46F, -18F, -4F);

        ammoModel[13].addShapeBox(-20F, 12.75F, 7.65F, 15, 1, 1, 0F, 1.15F, -4.0F, -0.3F, -0.4F, -1.0F, -0.3F, -1.4F, -1.0F, -0.2F, 0.65F, -4.0F, -0.2F, 0.95F, 4.0F, -0.3F, -0.25F, 1.0F, -0.3F, -1.25F, 1.0F, -0.2F, 0.45F, 4.0F, -0.2F); // Import
        ammoModel[13].setRotationPoint(46F, -18F, -4F);

        ammoModel[14].addShapeBox(-22F, 7.75F, 7.65F, 16, 1, 1, 0F, 0.25F, -2.5F, -0.3F, 0.25F, 0.0F, -0.3F, -0.25F, 0.0F, -0.2F, -0.25F, -2.5F, -0.2F, 0.25F, 2.5F, -0.3F, 0.25F, 0.0F, -0.3F, -0.25F, 0.0F, -0.2F, -0.25F, 2.5F, -0.2F); // Import
        ammoModel[14].setRotationPoint(46F, -18F, -4F);

        ammoModel[15].addShapeBox(-19.5F, 11.25F, 7.4F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[15].setRotationPoint(46F, -18F, -4F);

        ammoModel[16].addShapeBox(-18.5F, 16.25F, 7.4F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[16].setRotationPoint(46F, -18F, -4F);

        ammoModel[17].addShapeBox(-17.5F, 21.25F, 7.4F, 2, 4, 1, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[17].setRotationPoint(46F, -18F, -4F);

        ammoModel[18].addShapeBox(-17.25F, 25.25F, 7.4F, 3, 4, 1, 0F, -1.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        ammoModel[18].setRotationPoint(46F, -18F, -4F);

        ammoModel[19].addShapeBox(-16.25F, 29.25F, 7.4F, 3, 4, 1, 0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F); // Import
        ammoModel[19].setRotationPoint(46F, -18F, -4F);

        ammoModel[20].addShapeBox(-19.5F, 7.25F, 7.4F, 2, 4, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        ammoModel[20].setRotationPoint(46F, -18F, -4F);

        ammoModel[21].addShapeBox(-14.25F, 33.25F, 7.4F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -2.5F, 1.25F, 0.0F, 2.25F, 0.5F, 0.0F, 2.25F, 0.5F, 0.0F, -2.5F, 1.25F, 0.0F); // Import
        ammoModel[21].setRotationPoint(46F, -18F, -4F);

        ammoModel[22].addShapeBox(-10.5F, 11.25F, 7.4F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[22].setRotationPoint(46F, -18F, -4F);

        ammoModel[23].addShapeBox(-9.5F, 16.25F, 7.4F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[23].setRotationPoint(46F, -18F, -4F);

        ammoModel[24].addShapeBox(-8.5F, 21.25F, 7.4F, 2, 4, 1, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[24].setRotationPoint(46F, -18F, -4F);

        ammoModel[25].addShapeBox(-7.25F, 29.25F, 7.4F, 3, 4, 1, 0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F); // Import
        ammoModel[25].setRotationPoint(46F, -18F, -4F);

        ammoModel[26].addShapeBox(-10.5F, 6.25F, 7.4F, 2, 5, 1, 0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        ammoModel[26].setRotationPoint(46F, -18F, -4F);

        ammoModel[27].addShapeBox(-5.25F, 33.25F, 7.4F, 2, 2, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -2.0F, 1.25F, 0.0F, 1.5F, 0.5F, 0.0F, 1.5F, 0.5F, 0.0F, -2.0F, 1.25F, 0.0F); // Import
        ammoModel[27].setRotationPoint(46F, -18F, -4F);

        ammoModel[28].addShapeBox(-8.25F, 25.25F, 7.4F, 3, 4, 1, 0F, -1.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        ammoModel[28].setRotationPoint(46F, -18F, -4F);

        ammoModel[29].addShapeBox(-16.5F, 33.25F, -0.5F, 16, 2, 9, 0F, -0.85F, -4.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.85F, -4.75F, 0.0F, -1.2F, 3.85F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.2F, 3.85F, 0.0F); // Import
        ammoModel[29].setRotationPoint(46F, -18F, -4F);

        ammoModel[30].addShapeBox(-19.5F, 11.25F, -0.45F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[30].setRotationPoint(46F, -18F, -4F);

        ammoModel[31].addShapeBox(-18.5F, 16.25F, -0.45F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[31].setRotationPoint(46F, -18F, -4F);

        ammoModel[32].addShapeBox(-17.5F, 21.25F, -0.45F, 2, 4, 1, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[32].setRotationPoint(46F, -18F, -4F);

        ammoModel[33].addShapeBox(-17.25F, 25.25F, -0.45F, 3, 4, 1, 0F, -1.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        ammoModel[33].setRotationPoint(46F, -18F, -4F);

        ammoModel[34].addShapeBox(-16.25F, 29.25F, -0.45F, 3, 4, 1, 0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F); // Import
        ammoModel[34].setRotationPoint(46F, -18F, -4F);

        ammoModel[35].addShapeBox(-19.5F, 7.25F, -0.45F, 2, 4, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        ammoModel[35].setRotationPoint(46F, -18F, -4F);

        ammoModel[36].addShapeBox(-14.25F, 33.25F, -0.45F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -2.5F, 1.25F, 0.0F, 2.25F, 0.5F, 0.0F, 2.25F, 0.5F, 0.0F, -2.5F, 1.25F, 0.0F); // Import
        ammoModel[36].setRotationPoint(46F, -18F, -4F);

        ammoModel[37].addShapeBox(-10.5F, 11.25F, -0.45F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[37].setRotationPoint(46F, -18F, -4F);

        ammoModel[38].addShapeBox(-9.5F, 16.25F, -0.45F, 2, 5, 1, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[38].setRotationPoint(46F, -18F, -4F);

        ammoModel[39].addShapeBox(-8.5F, 21.25F, -0.45F, 2, 4, 1, 0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F); // Import
        ammoModel[39].setRotationPoint(46F, -18F, -4F);

        ammoModel[40].addShapeBox(-7.25F, 29.25F, -0.45F, 3, 4, 1, 0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F); // Import
        ammoModel[40].setRotationPoint(46F, -18F, -4F);

        ammoModel[41].addShapeBox(-10.5F, 6.25F, -0.45F, 2, 5, 1, 0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        ammoModel[41].setRotationPoint(46F, -18F, -4F);

        ammoModel[42].addShapeBox(-5.25F, 33.25F, -0.45F, 2, 2, 1, 0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -2.0F, 1.25F, 0.0F, 1.5F, 0.5F, 0.0F, 1.5F, 0.5F, 0.0F, -2.0F, 1.25F, 0.0F); // Import
        ammoModel[42].setRotationPoint(46F, -18F, -4F);

        ammoModel[43].addShapeBox(-8.25F, 25.25F, -0.45F, 3, 4, 1, 0F, -1.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F); // Import
        ammoModel[43].setRotationPoint(46F, -18F, -4F);

        ammoModel[44].addShapeBox(-16.25F, 29.5F, -1F, 15, 1, 1, 0F, -0.15F, -5.0F, -0.2F, -0.95F, 0.0F, -0.2F, -0.45F, 0.0F, 0.0F, 0.35F, -5.0F, 0.0F, -0.45F, 5.0F, -0.2F, -0.65F, 0.0F, -0.2F, -0.15F, 0.0F, 0.0F, 0.05F, 5.0F, 0.0F); // Import
        ammoModel[44].setRotationPoint(46F, -18F, -4F);

        ammoModel[45].addShapeBox(-17.5F, 24F, -1F, 15, 1, 1, 0F, 0.3F, -5.0F, -0.2F, -1.35F, 0.0F, -0.2F, -0.85F, 0.0F, 0.0F, 0.8F, -5.0F, 0.0F, 0.0F, 5.0F, -0.2F, -1.1F, 0.0F, -0.2F, -0.6F, 0.0F, 0.0F, 0.5F, 5.0F, 0.0F); // Import
        ammoModel[45].setRotationPoint(46F, -18F, -4F);

        ammoModel[46].addShapeBox(-18.75F, 18.75F, -1F, 15, 1, 1, 0F, 0.5F, -4.5F, -0.2F, -1.2F, -0.5F, -0.2F, -0.7F, -0.5F, 0.0F, 1.0F, -4.5F, 0.0F, 0.2F, 4.5F, -0.2F, -1.0F, 0.5F, -0.2F, -0.5F, 0.5F, 0.0F, 0.7F, 4.5F, 0.0F); // Import
        ammoModel[46].setRotationPoint(46F, -18F, -4F);

        ammoModel[47].addShapeBox(-20F, 12.75F, -1F, 15, 1, 1, 0F, 0.65F, -4.0F, -0.5F, -0.9F, -1.0F, -0.5F, -0.4F, -1.0F, 0.0F, 1.15F, -4.0F, 0.0F, 0.45F, 4.0F, -0.5F, -0.75F, 1.0F, -0.5F, -0.25F, 1.0F, 0.0F, 0.95F, 4.0F, 0.0F); // Import
        ammoModel[47].setRotationPoint(46F, -18F, -4F);

        ammoModel[48].addShapeBox(-22F, 7.75F, -1F, 16, 1, 1, 0F, -0.25F, -2.5F, -0.5F, -0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.25F, -2.5F, 0.0F, -0.25F, 2.5F, -0.5F, -0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.25F, 2.5F, 0.0F); // Import
        ammoModel[48].setRotationPoint(46F, -18F, -4F);


        slideModel = new ModelRendererTurbo[2];
        slideModel[0] = new ModelRendererTurbo(this, 137, 257, textureX, textureY); // Import
        slideModel[1] = new ModelRendererTurbo(this, 265, 257, textureX, textureY); // Import

        slideModel[0].addShapeBox(-28.5F, -16F, -1.25F, 22, 5, 2, 0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        slideModel[0].setRotationPoint(46F, -18F, -4F);

        slideModel[1].addShapeBox(-29F, -10.5F, -1F, 23, 2, 2, 0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        slideModel[1].setRotationPoint(46F, -18F, -4F);


        gripAttachPoint = new Vector3f(81F / 16F, 33.75F / 16F, 0F / 16F);
        gadgetAttachPoint = new Vector3f(85F / 16F, 41.25F / 16F, -8F / 16F);
        barrelAttachPoint = new Vector3f(140F / 16F, 43.15F / 16F, 0F / 16F);
        scopeAttachPoint = new Vector3f(16F / 16F, 53.25F / 16F, 0F / 16F);
        thirdPersonOffset = new Vector3f(0.0F, -0.06F, 0.0F);
        gunSlideDistance = 1.5F;

        animationType = EnumAnimationType.CUSTOM;
        rotateGunHorizontal = 15F;
        tiltGun = 30F;
        translateGun = new Vector3f(0.0F, 0.0F, -0.1875F);
        translateClip = new Vector3f(0.0F, -0.63F, 0.0F);
        hasFlash = true;
        hasArms = true;
        rightHandAmmo = false;
        leftHandAmmo = true;
        fancyStance = true;
        stanceTranslate = new Vector3f(0.2D, 0.0D, 0.2D);
        stanceRotate = new Vector3f(20.0F, -20.0F, 0.0F);
        casingAttachPoint = new Vector3f(1.0F, 1.6F, 0.0F);
        casingAnimDistance = new Vector3f(0.0F, 3F, 7.75F);
        casingAnimSpread = new Vector3f(3F, 5F, 3F);
        casingAnimTime = 5;
        casingRotateVector = new Vector3f(0.1F, 0.0F, 0.1F);
        leftArmPos = new Vector3f(0.05F, -0.4F, -0.05F);
        leftArmRot = new Vector3f(80F, 50F, 0.0F);
        leftArmReloadPos = new Vector3f(-0.15F, -0.55F, 0.05F);
        leftArmReloadRot = new Vector3f(80F, 50F, 0.0F);
        rightArmPos = new Vector3f(0.25F, -0.52F, 0.0F);
        rightArmRot = new Vector3f(0.0F, 0.0F, -85F);
        rightArmReloadPos = new Vector3f(0.25F, -0.52F, 0.0F);
        rightArmReloadRot = new Vector3f(0.0F, 0.0F, -85F);
        rightArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        leftArmScale = new Vector3f(0.75D, 1.25D, 0.75D);
        caseScale = 0.2F;
        casingDelay = 0;
        hasFlash = true;
        flashScale = 5F;
        muzzleFlashPoint = new Vector3f(
                barrelAttachPoint.x / flashScale,
                barrelAttachPoint.y / flashScale,
                barrelAttachPoint.z / flashScale
        );
        translateAll(5F, -14.5F, -0.05F);
        crouchZoom = -0.05F;
        zoomOffset = 0.25F;
        zoomOffsetY = -0.06F;
        ShakeDistance = 0.2F;
        flipAll();
    }
}